crush: add chooseleaf_vary_r tunable
The current crush_choose_firstn code will re-use the same 'r' value for the recursive call. That means that if we are hitting a collision or rejection for some reason (say, an OSD that is marked out) and need to retry, we will keep making the same (bad) choice in that recursive selection. Introduce a tunable that fixes that behavior by incorporating the parent 'r' value into the recursive starting point, so that a different path will be taken in subsequent placement attempts. Note that this was done from the get-go for the new crush_choose_indep algorithm. This was exposed by a user who was seeing PGs stuck in active+remapped after reweight-by-utilization because the up set mapped to a single OSD. Reflects ceph.git commit a8e6c9fbf88bad056dd05d3eb790e98a5e43451a. Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
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@@ -173,6 +173,12 @@ struct crush_map {
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* apply to a collision: in that case we will retry as we used
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* to. */
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__u32 chooseleaf_descend_once;
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/* if non-zero, feed r into chooseleaf, bit-shifted right by (r-1)
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* bits. a value of 1 is best for new clusters. for legacy clusters
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* that want to limit reshuffling, a value of 3 or 4 will make the
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* mappings line up a bit better with previous mappings. */
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__u8 chooseleaf_vary_r;
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};
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