drm/virtio: rework virtio_gpu_object_create fencing

Rework fencing workflow.  Stop using ttm helpers, use the
virtio_gpu_array_* helpers instead.

Due to using the gem reservation object it is initialized and ready for
use before calling ttm_bo_init.  So we can simply use the standard
fencing workflow and drop the tricky logic which checks whenever the
command is in flight still.

v6: rewrite most of the patch.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190829103301.3539-10-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2019-08-29 12:32:52 +02:00
parent da758d5196
commit e2324300f4
3 changed files with 37 additions and 43 deletions

View File

@@ -274,6 +274,7 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id);
@@ -336,6 +337,7 @@ void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);