drm/vmwgfx: Prune modes based on available VRAM size

This needs to be reviewed once we support screen objects and don't rely
on VRAM for the frame-buffer.

Also fix some integer overflow issues pointed out by Michel Daenzer.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Thomas Hellstrom
2010-10-05 12:43:04 +02:00
committed by Dave Airlie
parent 3a939a5ece
commit e133e73712
4 changed files with 38 additions and 11 deletions

View File

@@ -522,6 +522,9 @@ void vmw_kms_write_svga(struct vmw_private *vmw_priv,
int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
void vmw_kms_idle_workqueues(struct vmw_master *vmaster);
bool vmw_kms_validate_mode_vram(struct vmw_private *dev_priv,
uint32_t pitch,
uint32_t height);
u32 vmw_get_vblank_counter(struct drm_device *dev, int crtc);
/**