NFSD introduce async copy feature

Upon receiving a request for async copy, create a new kthread.  If we
get asynchronous request, make sure to copy the needed arguments/state
from the stack before starting the copy. Then start the thread and reply
back to the client indicating copy is asynchronous.

nfsd_copy_file_range() will copy in a loop over the total number of
bytes is needed to copy. In case a failure happens in the middle, we
ignore the error and return how much we copied so far. Once done
creating a workitem for the callback workqueue and send CB_OFFLOAD with
the results.

The lifetime of the copy stateid is bound to the vfs copy. This way we
don't need to keep the nfsd_net structure for the callback.  We could
keep it around longer so that an OFFLOAD_STATUS that came late would
still get results, but clients should be able to deal without that.

We handle OFFLOAD_CANCEL by sending a signal to the copy thread and
calling kthread_stop.

A client should cancel any ongoing copies before calling DESTROY_CLIENT;
if not, we return a CLIENT_BUSY error.

If the client is destroyed for some other reason (lease expiration, or
server shutdown), we must clean up any ongoing copies ourselves.

Signed-off-by: Olga Kornievskaia <kolga@netapp.com>
[colin.king@canonical.com: fix leak in error case]
[bfields@fieldses.org: remove signalling, merge patches]
Signed-off-by: J. Bruce Fields <bfields@redhat.com>
This commit is contained in:
Olga Kornievskaia
2018-07-20 18:19:20 -04:00
committed by J. Bruce Fields
parent 885e2bf3ea
commit e0639dc580
7 changed files with 327 additions and 25 deletions

View File

@@ -123,6 +123,14 @@ struct nfsd_net {
wait_queue_head_t ntf_wq;
atomic_t ntf_refcnt;
/*
* clientid and stateid data for construction of net unique COPY
* stateids.
*/
u32 s2s_cp_cl_id;
struct idr s2s_cp_stateids;
spinlock_t s2s_cp_lock;
};
/* Simple check to find out if a given net was properly initialized */