drm/tegra: Support bottom-up buffer objects

The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding
2013-10-07 09:47:58 +02:00
committed by Thierry Reding
parent 773af77fc4
commit db7fbdfd25
7 changed files with 44 additions and 2 deletions

View File

@@ -19,7 +19,8 @@
#include <drm/drm.h>
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
struct drm_tegra_gem_create {
__u64 size;