drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used for 3D content to be marked as such and implement support in the display controller to present them properly. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding

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db7fbdfd25
@@ -19,7 +19,8 @@
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#include <drm/drm.h>
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#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
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#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
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#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
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struct drm_tegra_gem_create {
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__u64 size;
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