drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used for 3D content to be marked as such and implement support in the display controller to present them properly. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding

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@@ -24,7 +24,8 @@
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#include <drm/drm.h>
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#include <drm/drmP.h>
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#define TEGRA_BO_TILED (1 << 0)
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#define TEGRA_BO_TILED (1 << 0)
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#define TEGRA_BO_BOTTOM_UP (1 << 1)
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struct tegra_bo {
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struct drm_gem_object gem;
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