drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used for 3D content to be marked as such and implement support in the display controller to present them properly. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding

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@@ -302,6 +302,7 @@
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#define DC_WIN_CSC_KVB 0x618
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#define DC_WIN_WIN_OPTIONS 0x700
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#define INVERT_V (1 << 2)
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#define COLOR_EXPAND (1 << 6)
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#define CSC_ENABLE (1 << 18)
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#define WIN_ENABLE (1 << 30)
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