gpu: host1x: Cleanup loop variable usage

Use unsigned int where possible and don't unnecessarily initialize the
loop variable.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding
2018-03-23 13:31:24 +01:00
parent bf3d41ccab
commit d4ad3ad9b8
4 changed files with 5 additions and 5 deletions

View File

@@ -196,10 +196,10 @@ unpin:
static int do_relocs(struct host1x_job *job, struct host1x_job_gather *g)
{
int i = 0;
u32 last_page = ~0;
void *cmdbuf_page_addr = NULL;
struct host1x_bo *cmdbuf = g->bo;
unsigned int i;
/* pin & patch the relocs for one gather */
for (i = 0; i < job->num_relocs; i++) {
@@ -451,7 +451,7 @@ static inline int copy_gathers(struct host1x_job *job, struct device *dev)
struct host1x_firewall fw;
size_t size = 0;
size_t offset = 0;
int i;
unsigned int i;
fw.job = job;
fw.dev = dev;