drm: use c99 initializers in structures
Use c99 initializers for structures. Drop 0 initializers in drivers/gpu/drm/sti/sti_vtac.c. A 0x0 initializer is left in vtac_mode_aux in drivers/gpu/drm/sti/sti_vtac.c to highlight the relation to vtac_mode_main. A simplified version of the semantic match that finds the first problem is as follows: (http://coccinelle.lip6.fr/) // <smpl> @decl@ identifier i1,fld; type T; field list[n] fs; @@ struct i1 { fs T fld; ...}; @bad@ identifier decl.i1,i2; expression e; initializer list[decl.n] is; @@ struct i1 i2 = { is, + .fld = e - e ,...}; // </smpl> v2: Drop 0 initializers and add trailing commas at the suggestions of Josh Triplett. Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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gecommit door
Daniel Vetter

bovenliggende
f3a808817f
commit
d456ea2edc
@@ -56,8 +56,16 @@ struct sti_vtac_mode {
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u32 phyts_per_pixel;
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};
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static const struct sti_vtac_mode vtac_mode_main = {0x2, 0x2, VTAC_5_PPP};
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static const struct sti_vtac_mode vtac_mode_aux = {0x1, 0x0, VTAC_17_PPP};
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static const struct sti_vtac_mode vtac_mode_main = {
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.vid_in_width = 0x2,
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.phyts_width = 0x2,
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.phyts_per_pixel = VTAC_5_PPP,
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};
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static const struct sti_vtac_mode vtac_mode_aux = {
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.vid_in_width = 0x1,
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.phyts_width = 0x0,
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.phyts_per_pixel = VTAC_17_PPP,
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};
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/**
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* VTAC structure
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