drm: use c99 initializers in structures

Use c99 initializers for structures.

Drop 0 initializers in drivers/gpu/drm/sti/sti_vtac.c.  A 0x0 initializer
is left in vtac_mode_aux in drivers/gpu/drm/sti/sti_vtac.c to highlight the
relation to vtac_mode_main.

A simplified version of the semantic match that finds the first problem is
as follows: (http://coccinelle.lip6.fr/)

// <smpl>
@decl@
identifier i1,fld;
type T;
field list[n] fs;
@@

struct i1 {
 fs
 T fld;
 ...};

@bad@
identifier decl.i1,i2;
expression e;
initializer list[decl.n] is;
@@

struct i1 i2 = { is,
+ .fld = e
- e
 ,...};
// </smpl>

v2: Drop 0 initializers and add trailing commas at the suggestions of Josh
Triplett.

Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Julia Lawall
2014-08-23 18:09:56 +02:00
gecommit door Daniel Vetter
bovenliggende f3a808817f
commit d456ea2edc
2 gewijzigde bestanden met toevoegingen van 22 en 11 verwijderingen

Bestand weergeven

@@ -56,8 +56,16 @@ struct sti_vtac_mode {
u32 phyts_per_pixel;
};
static const struct sti_vtac_mode vtac_mode_main = {0x2, 0x2, VTAC_5_PPP};
static const struct sti_vtac_mode vtac_mode_aux = {0x1, 0x0, VTAC_17_PPP};
static const struct sti_vtac_mode vtac_mode_main = {
.vid_in_width = 0x2,
.phyts_width = 0x2,
.phyts_per_pixel = VTAC_5_PPP,
};
static const struct sti_vtac_mode vtac_mode_aux = {
.vid_in_width = 0x1,
.phyts_width = 0x0,
.phyts_per_pixel = VTAC_17_PPP,
};
/**
* VTAC structure