nvme: switch controller refcounting to use struct device

Instead of allocating a separate struct device for the character device
handle embedd it into struct nvme_ctrl and use it for the main controller
refcounting.  This removes double refcounting and gets us an automatic
reference for the character device operations.  We keep ctrl->device as a
pointer for now to avoid chaning printks all over, but in the future we
could look into message printing helpers that take a controller structure
similar to what other subsystems do.

Note the delete_ctrl operation always already has a reference (either
through sysfs due this change, or because every open file on the
/dev/nvme-fabrics node has a refernece) when it is entered now, so we
don't need to do the unless_zero variant there.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Hannes Reinecke <hare@suse.com>
This commit is contained in:
Christoph Hellwig
2017-10-18 13:25:42 +02:00
parent c6424a90da
commit d22524a478
6 changed files with 39 additions and 33 deletions

View File

@@ -642,7 +642,7 @@ static struct nvme_ctrl *nvme_loop_create_ctrl(struct device *dev,
dev_info(ctrl->ctrl.device,
"new ctrl: \"%s\"\n", ctrl->ctrl.opts->subsysnqn);
kref_get(&ctrl->ctrl.kref);
nvme_get_ctrl(&ctrl->ctrl);
changed = nvme_change_ctrl_state(&ctrl->ctrl, NVME_CTRL_LIVE);
WARN_ON_ONCE(!changed);