[media] vivid: use new v4l2-rect.h header

The v4l2_rect helper functions have been moved to
include/media/v4l2-rect.h. Use this new header, dropping the functions
from vivid.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Dieser Commit ist enthalten in:
Hans Verkuil
2016-04-03 16:42:43 -03:00
committet von Mauro Carvalho Chehab
Ursprung ac49de8c49
Commit d1e5d8bd49
5 geänderte Dateien mit 110 neuen und 213 gelöschten Zeilen

Datei anzeigen

@@ -653,103 +653,6 @@ int fmt_sp2mp_func(struct file *file, void *priv,
return ret;
}
/* v4l2_rect helper function: copy the width/height values */
void rect_set_size_to(struct v4l2_rect *r, const struct v4l2_rect *size)
{
r->width = size->width;
r->height = size->height;
}
/* v4l2_rect helper function: width and height of r should be >= min_size */
void rect_set_min_size(struct v4l2_rect *r, const struct v4l2_rect *min_size)
{
if (r->width < min_size->width)
r->width = min_size->width;
if (r->height < min_size->height)
r->height = min_size->height;
}
/* v4l2_rect helper function: width and height of r should be <= max_size */
void rect_set_max_size(struct v4l2_rect *r, const struct v4l2_rect *max_size)
{
if (r->width > max_size->width)
r->width = max_size->width;
if (r->height > max_size->height)
r->height = max_size->height;
}
/* v4l2_rect helper function: r should be inside boundary */
void rect_map_inside(struct v4l2_rect *r, const struct v4l2_rect *boundary)
{
rect_set_max_size(r, boundary);
if (r->left < boundary->left)
r->left = boundary->left;
if (r->top < boundary->top)
r->top = boundary->top;
if (r->left + r->width > boundary->width)
r->left = boundary->width - r->width;
if (r->top + r->height > boundary->height)
r->top = boundary->height - r->height;
}
/* v4l2_rect helper function: return true if r1 has the same size as r2 */
bool rect_same_size(const struct v4l2_rect *r1, const struct v4l2_rect *r2)
{
return r1->width == r2->width && r1->height == r2->height;
}
/* v4l2_rect helper function: calculate the intersection of two rects */
struct v4l2_rect rect_intersect(const struct v4l2_rect *a, const struct v4l2_rect *b)
{
struct v4l2_rect r;
int right, bottom;
r.top = max(a->top, b->top);
r.left = max(a->left, b->left);
bottom = min(a->top + a->height, b->top + b->height);
right = min(a->left + a->width, b->left + b->width);
r.height = max(0, bottom - r.top);
r.width = max(0, right - r.left);
return r;
}
/*
* v4l2_rect helper function: scale rect r by to->width / from->width and
* to->height / from->height.
*/
void rect_scale(struct v4l2_rect *r, const struct v4l2_rect *from,
const struct v4l2_rect *to)
{
if (from->width == 0 || from->height == 0) {
r->left = r->top = r->width = r->height = 0;
return;
}
r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
r->width = ((r->width * to->width) / from->width) & ~1;
r->top = ((r->top - from->top) * to->height) / from->height;
r->height = (r->height * to->height) / from->height;
}
bool rect_overlap(const struct v4l2_rect *r1, const struct v4l2_rect *r2)
{
/*
* IF the left side of r1 is to the right of the right side of r2 OR
* the left side of r2 is to the right of the right side of r1 THEN
* they do not overlap.
*/
if (r1->left >= r2->left + r2->width ||
r2->left >= r1->left + r1->width)
return false;
/*
* IF the top side of r1 is below the bottom of r2 OR
* the top side of r2 is below the bottom of r1 THEN
* they do not overlap.
*/
if (r1->top >= r2->top + r2->height ||
r2->top >= r1->top + r1->height)
return false;
return true;
}
int vivid_vid_adjust_sel(unsigned flags, struct v4l2_rect *r)
{
unsigned w = r->width;