Drivers: hv: vss: full handshake support
Introduce VSS_OP_REGISTER1 to support kernel replying to the negotiation message with its own version. Signed-off-by: Vitaly Kuznetsov <vkuznets@redhat.com> Tested-by: Alex Ng <alexng@microsoft.com> Signed-off-by: K. Y. Srinivasan <kys@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Greg Kroah-Hartman

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cd8dc05485
@@ -59,6 +59,11 @@ static struct {
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static void vss_respond_to_host(int error);
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/*
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* This state maintains the version number registered by the daemon.
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*/
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static int dm_reg_value;
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static const char vss_devname[] = "vmbus/hv_vss";
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static __u8 *recv_buffer;
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static struct hvutil_transport *hvt;
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@@ -89,6 +94,29 @@ static void vss_timeout_func(struct work_struct *dummy)
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hv_vss_onchannelcallback);
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}
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static int vss_handle_handshake(struct hv_vss_msg *vss_msg)
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{
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u32 our_ver = VSS_OP_REGISTER1;
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switch (vss_msg->vss_hdr.operation) {
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case VSS_OP_REGISTER:
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/* Daemon doesn't expect us to reply */
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dm_reg_value = VSS_OP_REGISTER;
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break;
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case VSS_OP_REGISTER1:
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/* Daemon expects us to reply with our own version*/
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if (hvutil_transport_send(hvt, &our_ver, sizeof(our_ver)))
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return -EFAULT;
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dm_reg_value = VSS_OP_REGISTER1;
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break;
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default:
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return -EINVAL;
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}
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vss_transaction.state = HVUTIL_READY;
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pr_info("VSS daemon registered\n");
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return 0;
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}
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static int vss_on_msg(void *msg, int len)
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{
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struct hv_vss_msg *vss_msg = (struct hv_vss_msg *)msg;
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@@ -96,18 +124,15 @@ static int vss_on_msg(void *msg, int len)
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if (len != sizeof(*vss_msg))
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return -EINVAL;
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/*
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* Don't process registration messages if we're in the middle of
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* a transaction processing.
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*/
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if (vss_transaction.state > HVUTIL_READY &&
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vss_msg->vss_hdr.operation == VSS_OP_REGISTER)
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return -EINVAL;
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if (vss_transaction.state == HVUTIL_DEVICE_INIT &&
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vss_msg->vss_hdr.operation == VSS_OP_REGISTER) {
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pr_info("VSS daemon registered\n");
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vss_transaction.state = HVUTIL_READY;
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if (vss_msg->vss_hdr.operation == VSS_OP_REGISTER ||
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vss_msg->vss_hdr.operation == VSS_OP_REGISTER1) {
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/*
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* Don't process registration messages if we're in the middle
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* of a transaction processing.
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*/
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if (vss_transaction.state > HVUTIL_READY)
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return -EINVAL;
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return vss_handle_handshake(vss_msg);
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} else if (vss_transaction.state == HVUTIL_USERSPACE_REQ) {
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vss_transaction.state = HVUTIL_USERSPACE_RECV;
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if (cancel_delayed_work_sync(&vss_timeout_work)) {
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