drm/vmwgfx: Add guest-backed shaders

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
This commit is contained in:
Thomas Hellstrom
2012-11-21 12:10:26 +01:00
parent a97e21923b
commit c74c162fd9
5 changed files with 496 additions and 1 deletions

View File

@@ -112,6 +112,12 @@
#define DRM_IOCTL_VMW_UPDATE_LAYOUT \
DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UPDATE_LAYOUT, \
struct drm_vmw_update_layout_arg)
#define DRM_IOCTL_VMW_CREATE_SHADER \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_CREATE_SHADER, \
struct drm_vmw_shader_create_arg)
#define DRM_IOCTL_VMW_UNREF_SHADER \
DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UNREF_SHADER, \
struct drm_vmw_shader_arg)
#define DRM_IOCTL_VMW_GB_SURFACE_CREATE \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_GB_SURFACE_CREATE, \
union drm_vmw_gb_surface_create_arg)
@@ -183,6 +189,12 @@ static const struct drm_ioctl_desc vmw_ioctls[] = {
VMW_IOCTL_DEF(VMW_UPDATE_LAYOUT,
vmw_kms_update_layout_ioctl,
DRM_MASTER | DRM_UNLOCKED),
VMW_IOCTL_DEF(VMW_CREATE_SHADER,
vmw_shader_define_ioctl,
DRM_AUTH | DRM_UNLOCKED),
VMW_IOCTL_DEF(VMW_UNREF_SHADER,
vmw_shader_destroy_ioctl,
DRM_AUTH | DRM_UNLOCKED),
VMW_IOCTL_DEF(VMW_GB_SURFACE_CREATE,
vmw_gb_surface_define_ioctl,
DRM_AUTH | DRM_UNLOCKED),