block: split discard into aligned requests

When a disk has large discard_granularity and small max_discard_sectors,
discards are not split with optimal alignment.  In the limit case of
discard_granularity == max_discard_sectors, no request could be aligned
correctly, so in fact you might end up with no discarded logical blocks
at all.

Another example that helps showing the condition in the patch is with
discard_granularity == 64, max_discard_sectors == 128.  A request that is
submitted for 256 sectors 2..257 will be split in two: 2..129, 130..257.
However, only 2 aligned blocks out of 3 are included in the request;
128..191 may be left intact and not discarded.  With this patch, the
first request will be truncated to ensure good alignment of what's left,
and the split will be 2..127, 128..255, 256..257.  The patch will also
take into account the discard_alignment.

At most one extra request will be introduced, because the first request
will be reduced by at most granularity-1 sectors, and granularity
must be less than max_discard_sectors.  Subsequent requests will run
on round_down(max_discard_sectors, granularity) sectors, as in the
current code.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Tested-by: Mike Snitzer <snitzer@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Paolo Bonzini
2012-08-02 09:48:50 +02:00
committed by Jens Axboe
parent f6ff53d361
commit c6e666345e
2 changed files with 34 additions and 10 deletions

View File

@@ -1139,6 +1139,16 @@ static inline int queue_limit_discard_alignment(struct queue_limits *lim, sector
& (lim->discard_granularity - 1);
}
static inline int bdev_discard_alignment(struct block_device *bdev)
{
struct request_queue *q = bdev_get_queue(bdev);
if (bdev != bdev->bd_contains)
return bdev->bd_part->discard_alignment;
return q->limits.discard_alignment;
}
static inline unsigned int queue_discard_zeroes_data(struct request_queue *q)
{
if (q->limits.max_discard_sectors && q->limits.discard_zeroes_data == 1)