of: Keep track of populated platform devices
In "Device Tree powered" systems, platform devices are usually massively populated with of_platform_populate() call, executed at some level of initcalls, either by generic architecture or by platform-specific code. There are situations though where certain devices must be created (and bound with drivers) before all the others. This presents a challenge, as devices created explicitly would be created again by of_platform_populate(). This patch tries to solve that issue in a generic way, adding a "populated" flag for a DT node description. Subsequent of_platform_populate() will skip such nodes (and its children) in a similar way to the non-available ones. This patch also adds of_platform_depopulate() as an operation complementary to the _populate() one. It removes a platform or an amba device populated from the Device Tree, together with its all children (leaving, however, devices without associated of_node untouched) clearing the "populated" flag on the way. Signed-off-by: Pawel Moll <pawel.moll@arm.com> Reviewed-by: Rob Herring <robh@kernel.org> Acked-by: Grant Likely <grant.likely@linaro.org>
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@@ -72,6 +72,7 @@ extern int of_platform_populate(struct device_node *root,
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const struct of_device_id *matches,
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const struct of_dev_auxdata *lookup,
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struct device *parent);
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extern int of_platform_depopulate(struct device *parent);
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#else
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static inline int of_platform_populate(struct device_node *root,
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const struct of_device_id *matches,
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@@ -80,6 +81,10 @@ static inline int of_platform_populate(struct device_node *root,
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{
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return -ENODEV;
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}
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static inline int of_platform_depopulate(struct device *parent)
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{
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return -ENODEV;
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}
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#endif
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#endif /* _LINUX_OF_PLATFORM_H */
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