sched, x86: Provide a per-cpu preempt_count implementation
Convert x86 to use a per-cpu preemption count. The reason for doing so is that accessing per-cpu variables is a lot cheaper than accessing thread_info variables. We still need to save/restore the actual preemption count due to PREEMPT_ACTIVE so we place the per-cpu __preempt_count variable in the same cache-line as the other hot __switch_to() variables such as current_task. NOTE: this save/restore is required even for !PREEMPT kernels as cond_resched() also relies on preempt_count's PREEMPT_ACTIVE to ignore task_struct::state. Also rename thread_info::preempt_count to ensure nobody is 'accidentally' still poking at it. Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/n/tip-gzn5rfsf8trgjoqx8hyayy3q@git.kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
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Ingo Molnar

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@@ -291,6 +291,14 @@ __switch_to(struct task_struct *prev_p, struct task_struct *next_p)
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if (get_kernel_rpl() && unlikely(prev->iopl != next->iopl))
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set_iopl_mask(next->iopl);
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/*
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* If it were not for PREEMPT_ACTIVE we could guarantee that the
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* preempt_count of all tasks was equal here and this would not be
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* needed.
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*/
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task_thread_info(prev_p)->saved_preempt_count = this_cpu_read(__preempt_count);
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this_cpu_write(__preempt_count, task_thread_info(next_p)->saved_preempt_count);
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/*
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* Now maybe handle debug registers and/or IO bitmaps
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*/
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