drm/vmwgfx: Avoid pinning fbdev framebuffers

fbdev framebuffers were previously pinned to be able to keep them mapped
across updates.

This commit introduces a mechanism that instead revalidates the map on
each update, keeping the map cached across updates. The cached map is torn
down if the underlying pages change. Typically on buffer object moves and
swapouts.

This should be nicer to the system when we have resource contention.

Testing done: Basic fbdev functionality under Fedora 27.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This commit is contained in:
Thomas Hellstrom
2018-03-22 10:19:01 +01:00
parent dc366364c4
commit bf833fd36f
5 changed files with 98 additions and 49 deletions

View File

@@ -864,6 +864,7 @@ static void vmw_move_notify(struct ttm_buffer_object *bo,
*/
static void vmw_swap_notify(struct ttm_buffer_object *bo)
{
vmw_resource_swap_notify(bo);
(void) ttm_bo_wait(bo, false, false);
}