Merge tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm

Pull drm updates from Dave Airlie:
 "The biggest thing in this is the AMD Navi GPU support, this again
  contains a bunch of header files that are large. These are the new AMD
  RX5700 GPUs that just recently became available.

  New drivers:
   - ST-Ericsson MCDE driver
   - Ingenic JZ47xx SoC

  UAPI change:
   - HDR source metadata property

  Core:
   - HDR inforframes and EDID parsing
   - drm hdmi infoframe unpacking
   - remove prime sg_table caching into dma-buf
   - New gem vram helpers to reduce driver code
   - Lots of drmP.h removal
   - reservation fencing fix
   - documentation updates
   - drm_fb_helper_connector removed
   - mode name command handler rewrite

  fbcon:
   - Remove the fbcon notifiers

  ttm:
   - forward progress fixes

  dma-buf:
   - make mmap call optional
   - debugfs refcount fixes
   - dma-fence free with pending signals fix
   - each dma-buf gets an inode

  Panels:
   - Lots of additional panel bindings

  amdgpu:
   - initial navi10 support
   - avoid hw reset
   - HDR metadata support
   - new thermal sensors for vega asics
   - RAS fixes
   - use HMM rather than MMU notifier
   - xgmi topology via kfd
   - SR-IOV fixes
   - driver reload fixes
   - DC use a core bpc attribute
   - Aux fixes for DC
   - Bandwidth calc updates for DC
   - Clock handling refactor
   - kfd VEGAM support

  vmwgfx:
   - Coherent memory support changes

  i915:
   - HDR Support
   - HDMI i2c link
   - Icelake multi-segmented gamma support
   - GuC firmware update
   - Mule Creek Canyon PCH support for EHL
   - EHL platform updtes
   - move i915.alpha_support to i915.force_probe
   - runtime PM refactoring
   - VBT parsing refactoring
   - DSI fixes
   - struct mutex dependency reduction
   - GEM code reorg

  mali-dp:
   - Komeda driver features

  msm:
   - dsi vs EPROBE_DEFER fixes
   - msm8998 snapdragon 835 support
   - a540 gpu support
   - mdp5 and dpu interconnect support

  exynos:
   - drmP.h removal

  tegra:
   - misc fixes

  tda998x:
   - audio support improvements
   - pixel repeated mode support
   - quantisation range handling corrections
   - HDMI vendor info fix

  armada:
   - interlace support fix
   - overlay/video plane register handling refactor
   - add gamma support

  rockchip:
   - RX3328 support

  panfrost:
   - expose perf counters via hidden ioctls

  vkms:
   - enumerate CRC sources list

  ast:
   - rework BO handling

  mgag200:
   - rework BO handling

  dw-hdmi:
   - suspend/resume support

  rcar-du:
   - R8A774A1 Soc Support
   - LVDS dual-link mode support
   - Additional formats
   - Misc fixes

  omapdrm:
   - DSI command mode display support

  stm
   - fb modifier support
   - runtime PM support

  sun4i:
   - use vmap ops

  vc4:
   - binner bo binding rework

  v3d:
   - compute shader support
   - resync/sync fixes
   - job management refactoring

  lima:
   - NULL pointer in irq handler fix
   - scheduler default timeout

  virtio:
   - fence seqno support
   - trace events

  bochs:
   - misc fixes

  tc458767:
   - IRQ/HDP handling

  sii902x:
   - HDMI audio support

  atmel-hlcdc:
   - misc fixes

  meson:
   - zpos support"

* tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm: (1815 commits)
  Revert "Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next"
  Revert "mm: adjust apply_to_pfn_range interface for dropped token."
  mm: adjust apply_to_pfn_range interface for dropped token.
  drm/amdgpu/navi10: add uclk activity sensor
  drm/amdgpu: properly guard the generic discovery code
  drm/amdgpu: add missing documentation on new module parameters
  drm/amdgpu: don't invalidate caches in RELEASE_MEM, only do the writeback
  drm/amd/display: avoid 64-bit division
  drm/amdgpu/psp11: simplify the ucode register logic
  drm/amdgpu: properly guard DC support in navi code
  drm/amd/powerplay: vega20: fix uninitialized variable use
  drm/amd/display: dcn20: include linux/delay.h
  amdgpu: make pmu support optional
  drm/amd/powerplay: Zero initialize current_rpm in vega20_get_fan_speed_percent
  drm/amd/powerplay: Zero initialize freq in smu_v11_0_get_current_clk_freq
  drm/amd/powerplay: Use memset to initialize metrics structs
  drm/amdgpu/mes10.1: Fix header guard
  drm/amd/powerplay: add temperature sensor support for navi10
  drm/amdgpu: fix scheduler timeout calc
  drm/amdgpu: Prepare for hmm_range_register API change (v2)
  ...
This commit is contained in:
Linus Torvalds
2019-07-15 19:04:27 -07:00
當前提交 be8454afc5
共有 1567 個文件被更改,包括 475768 次插入34599 次删除

查看文件

@@ -796,13 +796,36 @@ vc4_prime_import_sg_table(struct drm_device *dev,
return obj;
}
static int vc4_grab_bin_bo(struct vc4_dev *vc4, struct vc4_file *vc4file)
{
int ret;
if (!vc4->v3d)
return -ENODEV;
if (vc4file->bin_bo_used)
return 0;
ret = vc4_v3d_bin_bo_get(vc4, &vc4file->bin_bo_used);
if (ret)
return ret;
return 0;
}
int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_vc4_create_bo *args = data;
struct vc4_file *vc4file = file_priv->driver_priv;
struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_bo *bo = NULL;
int ret;
ret = vc4_grab_bin_bo(vc4, vc4file);
if (ret)
return ret;
/*
* We can't allocate from the BO cache, because the BOs don't
* get zeroed, and that might leak data between users.
@@ -843,6 +866,8 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_vc4_create_shader_bo *args = data;
struct vc4_file *vc4file = file_priv->driver_priv;
struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_bo *bo = NULL;
int ret;
@@ -862,6 +887,10 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
return -EINVAL;
}
ret = vc4_grab_bin_bo(vc4, vc4file);
if (ret)
return ret;
bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER);
if (IS_ERR(bo))
return PTR_ERR(bo);
@@ -891,7 +920,7 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
*/
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
fail:
fail:
drm_gem_object_put_unlocked(&bo->base.base);
return ret;

查看文件

@@ -26,13 +26,9 @@ vc4_debugfs_init(struct drm_minor *minor)
{
struct vc4_dev *vc4 = to_vc4_dev(minor->dev);
struct vc4_debugfs_info_entry *entry;
struct dentry *dentry;
dentry = debugfs_create_bool("hvs_load_tracker", S_IRUGO | S_IWUSR,
minor->debugfs_root,
&vc4->load_tracker_enabled);
if (!dentry)
return -ENOMEM;
debugfs_create_bool("hvs_load_tracker", S_IRUGO | S_IWUSR,
minor->debugfs_root, &vc4->load_tracker_enabled);
list_for_each_entry(entry, &vc4->debugfs_list, link) {
int ret = drm_debugfs_create_files(&entry->info, 1,

查看文件

@@ -125,8 +125,12 @@ static int vc4_open(struct drm_device *dev, struct drm_file *file)
static void vc4_close(struct drm_device *dev, struct drm_file *file)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_file *vc4file = file->driver_priv;
if (vc4file->bin_bo_used)
vc4_v3d_bin_bo_put(vc4);
vc4_perfmon_close_file(vc4file);
kfree(vc4file);
}
@@ -271,6 +275,8 @@ static int vc4_drm_bind(struct device *dev)
drm->dev_private = vc4;
INIT_LIST_HEAD(&vc4->debugfs_list);
mutex_init(&vc4->bin_bo_lock);
ret = vc4_bo_cache_init(drm);
if (ret)
goto dev_put;

查看文件

@@ -213,6 +213,11 @@ struct vc4_dev {
* the minor is available (after drm_dev_register()).
*/
struct list_head debugfs_list;
/* Mutex for binner bo allocation. */
struct mutex bin_bo_lock;
/* Reference count for our binner bo. */
struct kref bin_bo_kref;
};
static inline struct vc4_dev *
@@ -581,6 +586,11 @@ struct vc4_exec_info {
* NULL otherwise.
*/
struct vc4_perfmon *perfmon;
/* Whether the exec has taken a reference to the binner BO, which should
* happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
*/
bool bin_bo_used;
};
/* Per-open file private data. Any driver-specific resource that has to be
@@ -591,6 +601,8 @@ struct vc4_file {
struct idr idr;
struct mutex lock;
} perfmon;
bool bin_bo_used;
};
static inline struct vc4_exec_info *
@@ -830,6 +842,8 @@ void vc4_plane_async_set_fb(struct drm_plane *plane,
extern struct platform_driver vc4_v3d_driver;
extern const struct of_device_id vc4_v3d_dt_match[];
int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
int vc4_v3d_pm_get(struct vc4_dev *vc4);
void vc4_v3d_pm_put(struct vc4_dev *vc4);

查看文件

@@ -820,6 +820,7 @@ static int
vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
{
struct drm_vc4_submit_cl *args = exec->args;
struct vc4_dev *vc4 = to_vc4_dev(dev);
void *temp = NULL;
void *bin;
int ret = 0;
@@ -918,6 +919,12 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (ret)
goto fail;
if (exec->found_tile_binning_mode_config_packet) {
ret = vc4_v3d_bin_bo_get(vc4, &exec->bin_bo_used);
if (ret)
goto fail;
}
/* Block waiting on any previous rendering into the CS's VBO,
* IB, or textures, so that pixels are actually written by the
* time we try to read them.
@@ -966,6 +973,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
vc4->bin_alloc_used &= ~exec->bin_slots;
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
/* Release the reference on the binner BO if needed. */
if (exec->bin_bo_used)
vc4_v3d_bin_bo_put(vc4);
/* Release the reference we had on the perf monitor. */
vc4_perfmon_put(exec->perfmon);

查看文件

@@ -247,11 +247,17 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
return ret;
}
static void vc4_hdmi_connector_reset(struct drm_connector *connector)
{
drm_atomic_helper_connector_reset(connector);
drm_atomic_helper_connector_tv_reset(connector);
}
static const struct drm_connector_funcs vc4_hdmi_connector_funcs = {
.detect = vc4_hdmi_connector_detect,
.fill_modes = drm_helper_probe_single_connector_modes,
.destroy = vc4_hdmi_connector_destroy,
.reset = drm_atomic_helper_connector_reset,
.reset = vc4_hdmi_connector_reset,
.atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state,
.atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
};

查看文件

@@ -59,15 +59,22 @@ vc4_overflow_mem_work(struct work_struct *work)
{
struct vc4_dev *vc4 =
container_of(work, struct vc4_dev, overflow_mem_work);
struct vc4_bo *bo = vc4->bin_bo;
struct vc4_bo *bo;
int bin_bo_slot;
struct vc4_exec_info *exec;
unsigned long irqflags;
mutex_lock(&vc4->bin_bo_lock);
if (!vc4->bin_bo)
goto complete;
bo = vc4->bin_bo;
bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
if (bin_bo_slot < 0) {
DRM_ERROR("Couldn't allocate binner overflow mem\n");
return;
goto complete;
}
spin_lock_irqsave(&vc4->job_lock, irqflags);
@@ -98,6 +105,9 @@ vc4_overflow_mem_work(struct work_struct *work)
V3D_WRITE(V3D_INTCTL, V3D_INT_OUTOMEM);
V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
complete:
mutex_unlock(&vc4->bin_bo_lock);
}
static void
@@ -249,8 +259,10 @@ vc4_irq_postinstall(struct drm_device *dev)
if (!vc4->v3d)
return 0;
/* Enable both the render done and out of memory interrupts. */
V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
/* Enable the render done interrupts. The out-of-memory interrupt is
* enabled as soon as we have a binner BO allocated.
*/
V3D_WRITE(V3D_INTENA, V3D_INT_FLDONE | V3D_INT_FRDONE);
return 0;
}

查看文件

@@ -307,10 +307,10 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
struct drm_framebuffer *fb = state->fb;
struct drm_gem_cma_object *bo = drm_fb_cma_get_gem_obj(fb, 0);
u32 subpixel_src_mask = (1 << 16) - 1;
u32 format = fb->format->format;
int num_planes = fb->format->num_planes;
struct drm_crtc_state *crtc_state;
u32 h_subsample, v_subsample;
u32 h_subsample = fb->format->hsub;
u32 v_subsample = fb->format->vsub;
int i, ret;
crtc_state = drm_atomic_get_existing_crtc_state(state->state,
@@ -325,9 +325,6 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
if (ret)
return ret;
h_subsample = drm_format_horz_chroma_subsampling(format);
v_subsample = drm_format_vert_chroma_subsampling(format);
for (i = 0; i < num_planes; i++)
vc4_state->offsets[i] = bo->paddr + fb->offsets[i];
@@ -589,8 +586,9 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
u32 ctl0_offset = vc4_state->dlist_count;
const struct hvs_format *format = vc4_get_hvs_format(fb->format->format);
u64 base_format_mod = fourcc_mod_broadcom_mod(fb->modifier);
int num_planes = drm_format_num_planes(format->drm);
u32 h_subsample, v_subsample;
int num_planes = fb->format->num_planes;
u32 h_subsample = fb->format->hsub;
u32 v_subsample = fb->format->vsub;
bool mix_plane_alpha;
bool covers_screen;
u32 scl0, scl1, pitch0;
@@ -620,9 +618,6 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
scl1 = vc4_get_scl_field(state, 0);
}
h_subsample = drm_format_horz_chroma_subsampling(format->drm);
v_subsample = drm_format_vert_chroma_subsampling(format->drm);
rotation = drm_rotation_simplify(state->rotation,
DRM_MODE_ROTATE_0 |
DRM_MODE_REFLECT_X |

查看文件

@@ -221,17 +221,18 @@ static const u32 txp_fmts[] = {
};
static int vc4_txp_connector_atomic_check(struct drm_connector *conn,
struct drm_connector_state *conn_state)
struct drm_atomic_state *state)
{
struct drm_connector_state *conn_state;
struct drm_crtc_state *crtc_state;
struct drm_framebuffer *fb;
int i;
conn_state = drm_atomic_get_new_connector_state(state, conn);
if (!conn_state->writeback_job || !conn_state->writeback_job->fb)
return 0;
crtc_state = drm_atomic_get_new_crtc_state(conn_state->state,
conn_state->crtc);
crtc_state = drm_atomic_get_new_crtc_state(state, conn_state->crtc);
fb = conn_state->writeback_job->fb;
if (fb->width != crtc_state->mode.hdisplay ||

查看文件

@@ -202,7 +202,7 @@ try_again:
}
/**
* vc4_allocate_bin_bo() - allocates the memory that will be used for
* bin_bo_alloc() - allocates the memory that will be used for
* tile binning.
*
* The binner has a limitation that the addresses in the tile state
@@ -223,14 +223,16 @@ try_again:
* overall CMA pool before they make scenes complicated enough to run
* out of bin space.
*/
static int vc4_allocate_bin_bo(struct drm_device *drm)
static int bin_bo_alloc(struct vc4_dev *vc4)
{
struct vc4_dev *vc4 = to_vc4_dev(drm);
struct vc4_v3d *v3d = vc4->v3d;
uint32_t size = 16 * 1024 * 1024;
int ret = 0;
struct list_head list;
if (!v3d)
return -ENODEV;
/* We may need to try allocating more than once to get a BO
* that doesn't cross 256MB. Track the ones we've allocated
* that failed so far, so that we can free them when we've got
@@ -240,7 +242,7 @@ static int vc4_allocate_bin_bo(struct drm_device *drm)
INIT_LIST_HEAD(&list);
while (true) {
struct vc4_bo *bo = vc4_bo_create(drm, size, true,
struct vc4_bo *bo = vc4_bo_create(vc4->dev, size, true,
VC4_BO_TYPE_BIN);
if (IS_ERR(bo)) {
@@ -281,6 +283,14 @@ static int vc4_allocate_bin_bo(struct drm_device *drm)
WARN_ON_ONCE(sizeof(vc4->bin_alloc_used) * 8 !=
bo->base.base.size / vc4->bin_alloc_size);
kref_init(&vc4->bin_bo_kref);
/* Enable the out-of-memory interrupt to set our
* newly-allocated binner BO, potentially from an
* already-pending-but-masked interrupt.
*/
V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
break;
}
@@ -300,6 +310,47 @@ static int vc4_allocate_bin_bo(struct drm_device *drm)
return ret;
}
int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used)
{
int ret = 0;
mutex_lock(&vc4->bin_bo_lock);
if (used && *used)
goto complete;
if (vc4->bin_bo)
kref_get(&vc4->bin_bo_kref);
else
ret = bin_bo_alloc(vc4);
if (ret == 0 && used)
*used = true;
complete:
mutex_unlock(&vc4->bin_bo_lock);
return ret;
}
static void bin_bo_release(struct kref *ref)
{
struct vc4_dev *vc4 = container_of(ref, struct vc4_dev, bin_bo_kref);
if (WARN_ON_ONCE(!vc4->bin_bo))
return;
drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
vc4->bin_bo = NULL;
}
void vc4_v3d_bin_bo_put(struct vc4_dev *vc4)
{
mutex_lock(&vc4->bin_bo_lock);
kref_put(&vc4->bin_bo_kref, bin_bo_release);
mutex_unlock(&vc4->bin_bo_lock);
}
#ifdef CONFIG_PM
static int vc4_v3d_runtime_suspend(struct device *dev)
{
@@ -308,9 +359,6 @@ static int vc4_v3d_runtime_suspend(struct device *dev)
vc4_irq_uninstall(vc4->dev);
drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
vc4->bin_bo = NULL;
clk_disable_unprepare(v3d->clk);
return 0;
@@ -322,10 +370,6 @@ static int vc4_v3d_runtime_resume(struct device *dev)
struct vc4_dev *vc4 = v3d->vc4;
int ret;
ret = vc4_allocate_bin_bo(vc4->dev);
if (ret)
return ret;
ret = clk_prepare_enable(v3d->clk);
if (ret != 0)
return ret;
@@ -392,12 +436,6 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
if (ret != 0)
return ret;
ret = vc4_allocate_bin_bo(drm);
if (ret) {
clk_disable_unprepare(v3d->clk);
return ret;
}
/* Reset the binner overflow address/size at setup, to be sure
* we don't reuse an old one.
*/