Merge branch 'drm-next-4.9' of git://people.freedesktop.org/~agd5f/linux into drm-next

More radeon and amdgpu changes for 4.9. Highlights:
- Initial SI support for amdgpu (controlled by a Kconfig option)
- misc ttm cleanups
- runtimepm fixes
- S3/S4 fixes
- power improvements
- lots of code cleanups and optimizations

* 'drm-next-4.9' of git://people.freedesktop.org/~agd5f/linux: (151 commits)
  drm/ttm: remove cpu_address member from ttm_tt
  drm/radeon/radeon_device: remove unused function
  drm/amdgpu: clean function declarations in amdgpu_ttm.c up
  drm/amdgpu: use the new ring ib and dma frame size callbacks (v2)
  drm/amdgpu/vce3: add ring callbacks for ib and dma frame size
  drm/amdgpu/vce2: add ring callbacks for ib and dma frame size
  drm/amdgpu/vce: add common ring callbacks for ib and dma frame size
  drm/amdgpu/uvd6: add ring callbacks for ib and dma frame size
  drm/amdgpu/uvd5: add ring callbacks for ib and dma frame size
  drm/amdgpu/uvd4.2: add ring callbacks for ib and dma frame size
  drm/amdgpu/sdma3: add ring callbacks for ib and dma frame size
  drm/amdgpu/sdma2.4: add ring callbacks for ib and dma frame size
  drm/amdgpu/cik_sdma: add ring callbacks for ib and dma frame size
  drm/amdgpu/si_dma: add ring callbacks for ib and dma frame size
  drm/amdgpu/gfx8: add ring callbacks for ib and dma frame size
  drm/amdgpu/gfx7: add ring callbacks for ib and dma frame size
  drm/amdgpu/gfx6: add ring callbacks for ib and dma frame size
  drm/amdgpu/ring: add an interface to get dma frame and ib size
  drm/amdgpu/sdma3: drop unused functions
  drm/amdgpu/gfx6: drop gds_switch callback
  ...
This commit is contained in:
Dave Airlie
2016-09-20 06:17:38 +10:00
111 changed files with 26354 additions and 845 deletions

View File

@@ -45,37 +45,7 @@ struct ttm_bo_device;
struct drm_mm_node;
/**
* struct ttm_place
*
* @fpfn: first valid page frame number to put the object
* @lpfn: last valid page frame number to put the object
* @flags: memory domain and caching flags for the object
*
* Structure indicating a possible place to put an object.
*/
struct ttm_place {
unsigned fpfn;
unsigned lpfn;
uint32_t flags;
};
/**
* struct ttm_placement
*
* @num_placement: number of preferred placements
* @placement: preferred placements
* @num_busy_placement: number of preferred placements when need to evict buffer
* @busy_placement: preferred placements when need to evict buffer
*
* Structure indicating the placement you request for an object.
*/
struct ttm_placement {
unsigned num_placement;
const struct ttm_place *placement;
unsigned num_busy_placement;
const struct ttm_place *busy_placement;
};
struct ttm_placement;
/**
* struct ttm_bus_placement

View File

@@ -133,7 +133,6 @@ struct ttm_tt {
* struct ttm_dma_tt
*
* @ttm: Base ttm_tt struct.
* @cpu_address: The CPU address of the pages
* @dma_address: The DMA (bus) addresses of the pages
* @pages_list: used by some page allocation backend
*
@@ -143,7 +142,6 @@ struct ttm_tt {
*/
struct ttm_dma_tt {
struct ttm_tt ttm;
void **cpu_address;
dma_addr_t *dma_address;
struct list_head pages_list;
};

View File

@@ -30,6 +30,9 @@
#ifndef _TTM_PLACEMENT_H_
#define _TTM_PLACEMENT_H_
#include <linux/types.h>
/*
* Memory regions for data placement.
*/
@@ -37,24 +40,12 @@
#define TTM_PL_SYSTEM 0
#define TTM_PL_TT 1
#define TTM_PL_VRAM 2
#define TTM_PL_PRIV0 3
#define TTM_PL_PRIV1 4
#define TTM_PL_PRIV2 5
#define TTM_PL_PRIV3 6
#define TTM_PL_PRIV4 7
#define TTM_PL_PRIV5 8
#define TTM_PL_SWAPPED 15
#define TTM_PL_PRIV 3
#define TTM_PL_FLAG_SYSTEM (1 << TTM_PL_SYSTEM)
#define TTM_PL_FLAG_TT (1 << TTM_PL_TT)
#define TTM_PL_FLAG_VRAM (1 << TTM_PL_VRAM)
#define TTM_PL_FLAG_PRIV0 (1 << TTM_PL_PRIV0)
#define TTM_PL_FLAG_PRIV1 (1 << TTM_PL_PRIV1)
#define TTM_PL_FLAG_PRIV2 (1 << TTM_PL_PRIV2)
#define TTM_PL_FLAG_PRIV3 (1 << TTM_PL_PRIV3)
#define TTM_PL_FLAG_PRIV4 (1 << TTM_PL_PRIV4)
#define TTM_PL_FLAG_PRIV5 (1 << TTM_PL_PRIV5)
#define TTM_PL_FLAG_SWAPPED (1 << TTM_PL_SWAPPED)
#define TTM_PL_FLAG_PRIV (1 << TTM_PL_PRIV)
#define TTM_PL_MASK_MEM 0x0000FFFF
/*
@@ -72,7 +63,6 @@
#define TTM_PL_FLAG_CACHED (1 << 16)
#define TTM_PL_FLAG_UNCACHED (1 << 17)
#define TTM_PL_FLAG_WC (1 << 18)
#define TTM_PL_FLAG_SHARED (1 << 20)
#define TTM_PL_FLAG_NO_EVICT (1 << 21)
#define TTM_PL_FLAG_TOPDOWN (1 << 22)
@@ -82,14 +72,36 @@
#define TTM_PL_MASK_MEMTYPE (TTM_PL_MASK_MEM | TTM_PL_MASK_CACHING)
/*
* Access flags to be used for CPU- and GPU- mappings.
* The idea is that the TTM synchronization mechanism will
* allow concurrent READ access and exclusive write access.
* Currently GPU- and CPU accesses are exclusive.
/**
* struct ttm_place
*
* @fpfn: first valid page frame number to put the object
* @lpfn: last valid page frame number to put the object
* @flags: memory domain and caching flags for the object
*
* Structure indicating a possible place to put an object.
*/
struct ttm_place {
unsigned fpfn;
unsigned lpfn;
uint32_t flags;
};
#define TTM_ACCESS_READ (1 << 0)
#define TTM_ACCESS_WRITE (1 << 1)
/**
* struct ttm_placement
*
* @num_placement: number of preferred placements
* @placement: preferred placements
* @num_busy_placement: number of preferred placements when need to evict buffer
* @busy_placement: preferred placements when need to evict buffer
*
* Structure indicating the placement you request for an object.
*/
struct ttm_placement {
unsigned num_placement;
const struct ttm_place *placement;
unsigned num_busy_placement;
const struct ttm_place *busy_placement;
};
#endif