console: Add callback to flush scrollback buffer to consw struct

This new callback is in preparation for persistent scrollback buffer
support for VGA consoles.
With a single scrollback buffer for all consoles, we could flush the
buffer just by invocating consw->con_switch(). But when each VGA console
has its own scrollback buffer, we need a new callback to tell the
video console driver which buffer to flush.

Signed-off-by: Manuel Schölling <manuel.schoelling@gmx.de>
Reviewed-by: Andrey Utkin <andrey_utkin@fastmail.com>
Tested-by: Andrey Utkin <andrey_utkin@fastmail.com>
Tested-by: Adam Borowski <kilobyte@angband.pl>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
这个提交包含在:
Manuel Schölling
2017-01-13 21:07:56 +01:00
提交者 Greg Kroah-Hartman
父节点 66da39eb91
当前提交 bcd375f7f7
修改 3 个文件,包含 36 行新增1 行删除

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@@ -625,6 +625,14 @@ static void save_screen(struct vc_data *vc)
vc->vc_sw->con_save_screen(vc);
}
static void flush_scrollback(struct vc_data *vc)
{
WARN_CONSOLE_UNLOCKED();
if (vc->vc_sw->con_flush_scrollback)
vc->vc_sw->con_flush_scrollback(vc);
}
/*
* Redrawing of screen
*/
@@ -1171,6 +1179,7 @@ static void csi_J(struct vc_data *vc, int vpar)
case 3: /* erase scroll-back buffer (and whole display) */
scr_memsetw(vc->vc_screenbuf, vc->vc_video_erase_char,
vc->vc_screenbuf_size);
flush_scrollback(vc);
set_origin(vc);
if (con_is_visible(vc))
update_screen(vc);