drm/i915: Handle untiled planes when computing their offsets
We trim the fb to fit the CRTC by computing the offset of that CRTC to
its nearest tile_row origin. This allows us to use framebuffers that are
larger than the CRTC limits without additional work.
However, we failed to compute the offset for a linear framebuffer
correctly as we treated its x-advance in whole tiles (instead of the
linear increment expected), leaving the CRTC misaligned with its
contents.
Fixes regression from commit c2c7513124
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 5 12:17:30 2012 +0200
drm/i915: adjust framebuffer base address on gen4+
v2: Adjust relative x-coordinate after linear alignment (vsyrjala)
v3: Repaint with pokadots (vsyrjala)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61152
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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committed by
Daniel Vetter

parent
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@@ -649,9 +649,10 @@ extern void intel_update_sprite_watermarks(struct drm_device *dev, int pipe,
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extern void intel_update_linetime_watermarks(struct drm_device *dev, int pipe,
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struct drm_display_mode *mode);
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extern unsigned long intel_gen4_compute_offset_xtiled(int *x, int *y,
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unsigned int bpp,
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unsigned int pitch);
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extern unsigned long intel_gen4_compute_page_offset(int *x, int *y,
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unsigned int tiling_mode,
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unsigned int bpp,
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unsigned int pitch);
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extern int intel_sprite_set_colorkey(struct drm_device *dev, void *data,
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struct drm_file *file_priv);
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