backlight: add backlight type
There may be multiple ways of controlling the backlight on a given machine. Allow drivers to expose the type of interface they are providing, making it possible for userspace to make appropriate policy decisions. Signed-off-by: Matthew Garrett <mjg@redhat.com> Cc: Richard Purdie <rpurdie@rpsys.net> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: David Airlie <airlied@linux.ie> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Ben Skeggs <bskeggs@redhat.com> Cc: Zhang Rui <rui.zhang@intel.com> Cc: Len Brown <lenb@kernel.org> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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committed by
Linus Torvalds

parent
ccd7510fd8
commit
bb7ca747f8
@@ -19,6 +19,12 @@
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#include <asm/backlight.h>
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#endif
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static const char const *backlight_types[] = {
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[BACKLIGHT_RAW] = "raw",
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[BACKLIGHT_PLATFORM] = "platform",
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[BACKLIGHT_FIRMWARE] = "firmware",
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};
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#if defined(CONFIG_FB) || (defined(CONFIG_FB_MODULE) && \
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defined(CONFIG_BACKLIGHT_CLASS_DEVICE_MODULE))
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/* This callback gets called when something important happens inside a
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@@ -169,6 +175,14 @@ static ssize_t backlight_store_brightness(struct device *dev,
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return rc;
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}
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static ssize_t backlight_show_type(struct device *dev,
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struct device_attribute *attr, char *buf)
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{
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struct backlight_device *bd = to_backlight_device(dev);
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return sprintf(buf, "%s\n", backlight_types[bd->props.type]);
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}
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static ssize_t backlight_show_max_brightness(struct device *dev,
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struct device_attribute *attr, char *buf)
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{
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@@ -234,6 +248,7 @@ static struct device_attribute bl_device_attributes[] = {
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__ATTR(actual_brightness, 0444, backlight_show_actual_brightness,
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NULL),
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__ATTR(max_brightness, 0444, backlight_show_max_brightness, NULL),
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__ATTR(type, 0444, backlight_show_type, NULL),
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__ATTR_NULL,
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};
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@@ -292,9 +307,16 @@ struct backlight_device *backlight_device_register(const char *name,
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dev_set_drvdata(&new_bd->dev, devdata);
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/* Set default properties */
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if (props)
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if (props) {
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memcpy(&new_bd->props, props,
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sizeof(struct backlight_properties));
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if (props->type <= 0 || props->type >= BACKLIGHT_TYPE_MAX) {
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WARN(1, "%s: invalid backlight type", name);
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new_bd->props.type = BACKLIGHT_RAW;
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}
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} else {
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new_bd->props.type = BACKLIGHT_RAW;
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}
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rc = device_register(&new_bd->dev);
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if (rc) {
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