drm/udl: Store active framebuffer in device structure
The framebuffer's 'active_16' flag signals which framebuffer to flush to device memory. Moving the 'active_16' state from struct udl_framebuffer into struct udl_device prepares for using the generic GEM framebuffer. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Acked-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/20191114141025.32198-4-tzimmermann@suse.de
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@@ -53,6 +53,10 @@ struct udl_device {
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struct usb_device *udev;
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struct drm_crtc *crtc;
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/* active framebuffer on the 16-bit channel */
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const struct drm_framebuffer *active_fb_16;
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spinlock_t active_fb_16_lock;
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struct mutex gem_lock;
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int sku_pixel_limit;
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@@ -73,7 +77,6 @@ struct udl_device {
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struct udl_framebuffer {
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struct drm_framebuffer base;
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struct drm_gem_shmem_object *shmem;
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bool active_16; /* active on the 16-bit channel */
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};
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#define to_udl_fb(x) container_of(x, struct udl_framebuffer, base)
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