drm/amdgpu: implement ring set_priority for gfx_v8 compute v9
Programming CP_HQD_QUEUE_PRIORITY enables a queue to take priority over other queues on the same pipe. Multiple queues on a pipe are timesliced so this gives us full precedence over other queues. Programming CP_HQD_PIPE_PRIORITY changes the SPI_ARB_PRIORITY of the wave as follows: 0x2: CS_H 0x1: CS_M 0x0: CS_L The SPI block will then dispatch work according to the policy set by SPI_ARB_PRIORITY. In the current policy CS_H is higher priority than gfx. In order to prevent getting stuck in loops of resources bouncing between GFX and high priority compute and introducing further latency, we statically reserve a portion of the pipe. v2: fix srbm_select to ring->queue and use ring->funcs->type v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_* v4: switch int to enum amd_sched_priority v5: corresponding changes for srbm_lock v6: change CU reservation to PIPE_PERCENT allocation v7: use kiq instead of MMIO v8: back to MMIO, and make the implementation sleep safe. v9: corresponding changes for splitting HIGH into _HW/_SW Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Andres Rodriguez <andresx7@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher

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@@ -1035,6 +1035,10 @@ struct amdgpu_gfx {
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bool in_suspend;
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/* NGG */
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struct amdgpu_ngg ngg;
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/* pipe reservation */
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struct mutex pipe_reserve_mutex;
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DECLARE_BITMAP (pipe_reserve_bitmap, AMDGPU_MAX_COMPUTE_QUEUES);
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};
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int amdgpu_ib_get(struct amdgpu_device *adev, struct amdgpu_vm *vm,
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