Merge tag 'drm-vc4-next-2016-11-16' of https://github.com/anholt/linux into drm-next

This pull request brings in fragment shader threading and ETC1 support
for vc4.
This commit is contained in:
Dave Airlie
2016-11-17 09:43:56 +10:00
7 changed files with 113 additions and 25 deletions

View File

@@ -286,6 +286,8 @@ struct drm_vc4_get_hang_state {
#define DRM_VC4_PARAM_V3D_IDENT1 1
#define DRM_VC4_PARAM_V3D_IDENT2 2
#define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
#define DRM_VC4_PARAM_SUPPORTS_ETC1 4
#define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5
struct drm_vc4_get_param {
__u32 param;