xfs: remove boilerplate around xfs_btree_init_block
Now that xfs_btree_init_block_int is able to determine crc status from the passed-in mp, we can determine the proper magic as well if we are given a btree number, rather than an explicit magic value. Change xfs_btree_init_block[_int] callers to pass in the btree number, and let xfs_btree_init_block_int use the xfs_magics array via the xfs_btree_magic macro to determine which magic value is needed. This makes all of the if (crc) / else stanzas identical, and the if/else can be removed, leading to a single, common init_block call. Signed-off-by: Eric Sandeen <sandeen@redhat.com> Reviewed-by: Brian Foster <bfoster@redhat.com> Reviewed-by: Darrick J. Wong <darrick.wong@oracle.com> Signed-off-by: Darrick J. Wong <darrick.wong@oracle.com>
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committed by
Darrick J. Wong

parent
af7d20fd83
commit
b6f41e4482
@@ -1100,13 +1100,14 @@ xfs_btree_init_block_int(
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struct xfs_mount *mp,
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struct xfs_btree_block *buf,
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xfs_daddr_t blkno,
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__u32 magic,
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xfs_btnum_t btnum,
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__u16 level,
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__u16 numrecs,
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__u64 owner,
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unsigned int flags)
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{
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int crc = xfs_sb_version_hascrc(&mp->m_sb);
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__u32 magic = xfs_btree_magic(crc, btnum);
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buf->bb_magic = cpu_to_be32(magic);
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buf->bb_level = cpu_to_be16(level);
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@@ -1141,14 +1142,14 @@ void
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xfs_btree_init_block(
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struct xfs_mount *mp,
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struct xfs_buf *bp,
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__u32 magic,
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xfs_btnum_t btnum,
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__u16 level,
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__u16 numrecs,
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__u64 owner,
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unsigned int flags)
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{
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xfs_btree_init_block_int(mp, XFS_BUF_TO_BLOCK(bp), bp->b_bn,
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magic, level, numrecs, owner, flags);
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btnum, level, numrecs, owner, flags);
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}
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STATIC void
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@@ -1159,8 +1160,6 @@ xfs_btree_init_block_cur(
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int numrecs)
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{
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__u64 owner;
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int crc = xfs_sb_version_hascrc(&cur->bc_mp->m_sb);
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xfs_btnum_t btnum = cur->bc_btnum;
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/*
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* we can pull the owner from the cursor right now as the different
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@@ -1174,7 +1173,7 @@ xfs_btree_init_block_cur(
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owner = cur->bc_private.a.agno;
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xfs_btree_init_block_int(cur->bc_mp, XFS_BUF_TO_BLOCK(bp), bp->b_bn,
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xfs_btree_magic(crc, btnum), level, numrecs,
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cur->bc_btnum, level, numrecs,
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owner, cur->bc_flags);
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}
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