drm/msm: 'struct fence' conversion
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
@@ -39,7 +39,6 @@ struct msm_gem_object {
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*/
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struct list_head mm_list;
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struct msm_gpu *gpu; /* non-null if active */
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uint32_t read_fence, write_fence;
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/* Transiently in the process of submit ioctl, objects associated
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* with the submit are on submit->bo_list.. this only lasts for
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@@ -73,19 +72,6 @@ static inline bool is_active(struct msm_gem_object *msm_obj)
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return msm_obj->gpu != NULL;
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}
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static inline uint32_t msm_gem_fence(struct msm_gem_object *msm_obj,
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uint32_t op)
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{
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uint32_t fence = 0;
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if (op & MSM_PREP_READ)
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fence = msm_obj->write_fence;
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if (op & MSM_PREP_WRITE)
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fence = max(fence, msm_obj->read_fence);
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return fence;
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}
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#define MAX_CMDS 4
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/* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
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@@ -99,7 +85,7 @@ struct msm_gem_submit {
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struct list_head node; /* node in gpu submit_list */
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struct list_head bo_list;
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struct ww_acquire_ctx ticket;
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uint32_t fence;
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struct fence *fence;
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bool valid; /* true if no cmdstream patching needed */
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unsigned int nr_cmds;
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unsigned int nr_bos;
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