eventfd: track eventfd_signal() recursion depth
eventfd use cases from aio and io_uring can deadlock due to circular or resursive calling, when eventfd_signal() tries to grab the waitqueue lock. On top of that, it's also possible to construct notification chains that are deep enough that we could blow the stack. Add a percpu counter that tracks the percpu recursion depth, warn if we exceed it. The counter is also exposed so that users of eventfd_signal() can do the right thing if it's non-zero in the context where it is called. Cc: stable@vger.kernel.org # 4.19+ Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@@ -12,6 +12,8 @@
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#include <linux/fcntl.h>
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#include <linux/wait.h>
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#include <linux/err.h>
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#include <linux/percpu-defs.h>
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#include <linux/percpu.h>
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/*
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* CAREFUL: Check include/uapi/asm-generic/fcntl.h when defining
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@@ -40,6 +42,13 @@ __u64 eventfd_signal(struct eventfd_ctx *ctx, __u64 n);
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int eventfd_ctx_remove_wait_queue(struct eventfd_ctx *ctx, wait_queue_entry_t *wait,
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__u64 *cnt);
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DECLARE_PER_CPU(int, eventfd_wake_count);
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static inline bool eventfd_signal_count(void)
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{
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return this_cpu_read(eventfd_wake_count);
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}
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#else /* CONFIG_EVENTFD */
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/*
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@@ -68,6 +77,11 @@ static inline int eventfd_ctx_remove_wait_queue(struct eventfd_ctx *ctx,
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return -ENOSYS;
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}
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static inline bool eventfd_signal_count(void)
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{
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return false;
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}
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#endif
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#endif /* _LINUX_EVENTFD_H */
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