fbdev: make FB_BACKLIGHT a tristate

BACKLIGHT_CLASS_DEVICE is already tristate, but a dependency
FB_BACKLIGHT prevents it from being built as a module.  There
doesn't seem to be any particularly good reason for this, so
switch FB_BACKLIGHT over to tristate.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Tested-by: Arnd Bergmann <arnd@arndb.de>
Cc: Simon Horman <horms+renesas@verge.net.au>
Cc: Geert Uytterhoeven <geert+renesas@glider.be>
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Ulf Magnusson <ulfalizer@gmail.com>
Cc: Randy Dunlap <rdunlap@infradead.org>
Cc: Hans de Goede <j.w.r.degoede@gmail.com>
Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
This commit is contained in:
Rob Clark
2018-12-20 19:13:07 +01:00
committed by Bartlomiej Zolnierkiewicz
parent c143a559b0
commit b4a1ed0cd1
4 changed files with 6 additions and 8 deletions

View File

@@ -485,7 +485,7 @@ struct fb_info {
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
#ifdef CONFIG_FB_BACKLIGHT
#if IS_ENABLED(CONFIG_FB_BACKLIGHT)
/* assigned backlight device */
/* set before framebuffer registration,
remove after unregister */