media: v4l2-tpg.h: rename color structs

The color structs right now are just "color" and "color16".
That may lead into conflicts, and don't define precisely what
they meant. As those are used by two drivers (vivid and vimc),
this is even on a somewhat public header!

So rename them to:
	color ->  tpg_rbg_color8
	color16 ->  tpg_rbg_color16

Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This commit is contained in:
Mauro Carvalho Chehab
2017-10-09 06:10:28 -04:00
parent 1beb623bda
commit b29fd5639c
2 changed files with 7 additions and 7 deletions

View File

@@ -39,7 +39,7 @@
#include <media/tpg/v4l2-tpg.h>
/* sRGB colors with range [0-255] */
const struct color tpg_colors[TPG_COLOR_MAX] = {
const struct tpg_rbg_color8 tpg_colors[TPG_COLOR_MAX] = {
/*
* Colors to test colorspace conversion: converting these colors
* to other colorspaces will never lead to out-of-gamut colors.
@@ -597,7 +597,7 @@ const unsigned short tpg_linear_to_rec709[255 * 16 + 1] = {
};
/* Generated table */
const struct color16 tpg_csc_colors[V4L2_COLORSPACE_DCI_P3 + 1][V4L2_XFER_FUNC_SMPTE2084 + 1][TPG_COLOR_CSC_BLACK + 1] = {
const struct tpg_rbg_color16 tpg_csc_colors[V4L2_COLORSPACE_DCI_P3 + 1][V4L2_XFER_FUNC_SMPTE2084 + 1][TPG_COLOR_CSC_BLACK + 1] = {
[V4L2_COLORSPACE_SMPTE170M][V4L2_XFER_FUNC_709][0] = { 2939, 2939, 2939 },
[V4L2_COLORSPACE_SMPTE170M][V4L2_XFER_FUNC_709][1] = { 2953, 2963, 586 },
[V4L2_COLORSPACE_SMPTE170M][V4L2_XFER_FUNC_709][2] = { 0, 2967, 2937 },
@@ -1392,7 +1392,7 @@ int main(int argc, char **argv)
printf("\n};\n\n");
printf("/* Generated table */\n");
printf("const struct color16 tpg_csc_colors[V4L2_COLORSPACE_DCI_P3 + 1][V4L2_XFER_FUNC_SMPTE2084 + 1][TPG_COLOR_CSC_BLACK + 1] = {\n");
printf("const struct tpg_rbg_color16 tpg_csc_colors[V4L2_COLORSPACE_DCI_P3 + 1][V4L2_XFER_FUNC_SMPTE2084 + 1][TPG_COLOR_CSC_BLACK + 1] = {\n");
for (c = 0; c <= V4L2_COLORSPACE_DCI_P3; c++) {
for (x = 1; x <= V4L2_XFER_FUNC_SMPTE2084; x++) {
for (i = 0; i <= TPG_COLOR_CSC_BLACK; i++) {