drm: Nuke fb->depth
Replace uses of fb->depth with fb->format->depth. Less duplicate information is a good thing. @@ struct drm_framebuffer *fb; expression E; @@ drm_helper_mode_fill_fb_struct(...) { ... - fb->depth = E; ... } @@ struct nouveau_framebuffer *fb; @@ - fb->base.depth + fb->base.format->depth @@ struct drm_framebuffer fb; @@ - fb.depth + fb.format->depth @@ struct drm_framebuffer *fb; @@ - fb->depth + fb->format->depth @@ struct drm_framebuffer fb; @@ - (fb.format->depth) + fb.format->depth @@ struct drm_framebuffer *fb; @@ - (fb->format->depth) + fb->format->depth @@ @@ struct drm_framebuffer { ... - unsigned int depth; ... }; v2: Drop the vmw stuff (Daniel) Rerun spatch due to code changes Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
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@@ -97,7 +97,8 @@ static int vmw_ldu_commit_list(struct vmw_private *dev_priv)
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fb = entry->base.crtc.primary->fb;
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return vmw_kms_write_svga(dev_priv, w, h, fb->pitches[0],
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fb->bits_per_pixel, fb->depth);
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fb->bits_per_pixel,
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fb->format->depth);
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}
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if (!list_empty(&lds->active)) {
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@@ -105,7 +106,7 @@ static int vmw_ldu_commit_list(struct vmw_private *dev_priv)
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fb = entry->base.crtc.primary->fb;
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vmw_kms_write_svga(dev_priv, fb->width, fb->height, fb->pitches[0],
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fb->bits_per_pixel, fb->depth);
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fb->bits_per_pixel, fb->format->depth);
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}
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/* Make sure we always show something. */
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