drm: Nuke fb->depth
Replace uses of fb->depth with fb->format->depth. Less duplicate information is a good thing. @@ struct drm_framebuffer *fb; expression E; @@ drm_helper_mode_fill_fb_struct(...) { ... - fb->depth = E; ... } @@ struct nouveau_framebuffer *fb; @@ - fb->base.depth + fb->base.format->depth @@ struct drm_framebuffer fb; @@ - fb.depth + fb.format->depth @@ struct drm_framebuffer *fb; @@ - fb->depth + fb->format->depth @@ struct drm_framebuffer fb; @@ - (fb.format->depth) + fb.format->depth @@ struct drm_framebuffer *fb; @@ - (fb->format->depth) + fb->format->depth @@ @@ struct drm_framebuffer { ... - unsigned int depth; ... }; v2: Drop the vmw stuff (Daniel) Rerun spatch due to code changes Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
This commit is contained in:
@@ -83,10 +83,8 @@ void drm_helper_mode_fill_fb_struct(struct drm_device *dev,
|
||||
drm_get_format_name(mode_cmd->pixel_format,
|
||||
&format_name));
|
||||
|
||||
fb->depth = 0;
|
||||
fb->bits_per_pixel = 0;
|
||||
} else {
|
||||
fb->depth = info->depth;
|
||||
fb->bits_per_pixel = info->cpp[0] * 8;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user