drm/virtio: pass virtio_gpu_object to virtio_gpu_cmd_transfer_to_host_{2d, 3d}

Pass virtio_gpu_object down to virtio_gpu_cmd_transfer_to_host_2d and
virtio_gpu_cmd_transfer_to_host_3d functions, instead of passing just
the virtio resource handle.

This is needed to lookup the scatter list of the object, for dma sync.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Jiandi An <jiandi.an@amd.com>
Tested-by: Jiandi An <jiandi.an@amd.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20180920062924.6514-1-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2018-09-20 08:29:23 +02:00
parent c3a8d6ea73
commit af334c5d41
5 changed files with 17 additions and 19 deletions

View File

@@ -158,7 +158,7 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
handle = bo->hw_res_handle;
if (bo->dumb) {
virtio_gpu_cmd_transfer_to_host_2d
(vgdev, handle, 0,
(vgdev, bo, 0,
cpu_to_le32(plane->state->src_w >> 16),
cpu_to_le32(plane->state->src_h >> 16),
cpu_to_le32(plane->state->src_x >> 16),
@@ -217,7 +217,7 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
if (bo && bo->dumb && (plane->state->fb != old_state->fb)) {
/* new cursor -- update & wait */
virtio_gpu_cmd_transfer_to_host_2d
(vgdev, handle, 0,
(vgdev, bo, 0,
cpu_to_le32(plane->state->crtc_w),
cpu_to_le32(plane->state->crtc_h),
0, 0, &fence);