drm/virtio: pass virtio_gpu_object to virtio_gpu_cmd_transfer_to_host_{2d, 3d}
Pass virtio_gpu_object down to virtio_gpu_cmd_transfer_to_host_2d and virtio_gpu_cmd_transfer_to_host_3d functions, instead of passing just the virtio resource handle. This is needed to lookup the scatter list of the object, for dma sync. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Jiandi An <jiandi.an@amd.com> Tested-by: Jiandi An <jiandi.an@amd.com> Link: http://patchwork.freedesktop.org/patch/msgid/20180920062924.6514-1-kraxel@redhat.com
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@@ -95,7 +95,7 @@ static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
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offset = (y * fb->base.pitches[0]) + x * bpp;
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virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
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virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj,
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offset,
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cpu_to_le32(w),
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cpu_to_le32(h),
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