inet: drop ->bind_conflict
The only difference between inet6_csk_bind_conflict and inet_csk_bind_conflict is how they check the rcv_saddr, so delete this call back and simply change inet_csk_bind_conflict to call inet_rcv_saddr_equal. Signed-off-by: Josef Bacik <jbacik@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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committed by
David S. Miller

parent
fe38d2a1c8
commit
aa078842b7
@@ -28,46 +28,6 @@
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#include <net/inet6_connection_sock.h>
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#include <net/sock_reuseport.h>
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int inet6_csk_bind_conflict(const struct sock *sk,
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const struct inet_bind_bucket *tb, bool relax,
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bool reuseport_ok)
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{
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const struct sock *sk2;
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bool reuse = !!sk->sk_reuse;
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bool reuseport = !!sk->sk_reuseport && reuseport_ok;
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kuid_t uid = sock_i_uid((struct sock *)sk);
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/* We must walk the whole port owner list in this case. -DaveM */
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/*
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* See comment in inet_csk_bind_conflict about sock lookup
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* vs net namespaces issues.
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*/
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sk_for_each_bound(sk2, &tb->owners) {
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if (sk != sk2 &&
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(!sk->sk_bound_dev_if ||
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!sk2->sk_bound_dev_if ||
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sk->sk_bound_dev_if == sk2->sk_bound_dev_if)) {
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if ((!reuse || !sk2->sk_reuse ||
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sk2->sk_state == TCP_LISTEN) &&
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(!reuseport || !sk2->sk_reuseport ||
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rcu_access_pointer(sk->sk_reuseport_cb) ||
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(sk2->sk_state != TCP_TIME_WAIT &&
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!uid_eq(uid,
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sock_i_uid((struct sock *)sk2))))) {
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if (inet_rcv_saddr_equal(sk, sk2, true))
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break;
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}
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if (!relax && reuse && sk2->sk_reuse &&
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sk2->sk_state != TCP_LISTEN &&
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inet_rcv_saddr_equal(sk, sk2, true))
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break;
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}
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}
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return sk2 != NULL;
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}
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EXPORT_SYMBOL_GPL(inet6_csk_bind_conflict);
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struct dst_entry *inet6_csk_route_req(const struct sock *sk,
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struct flowi6 *fl6,
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const struct request_sock *req,
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