inet: drop ->bind_conflict

The only difference between inet6_csk_bind_conflict and inet_csk_bind_conflict
is how they check the rcv_saddr, so delete this call back and simply
change inet_csk_bind_conflict to call inet_rcv_saddr_equal.

Signed-off-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Josef Bacik
2017-01-17 07:51:02 -08:00
committed by David S. Miller
parent fe38d2a1c8
commit aa078842b7
8 changed files with 7 additions and 72 deletions

View File

@@ -28,46 +28,6 @@
#include <net/inet6_connection_sock.h>
#include <net/sock_reuseport.h>
int inet6_csk_bind_conflict(const struct sock *sk,
const struct inet_bind_bucket *tb, bool relax,
bool reuseport_ok)
{
const struct sock *sk2;
bool reuse = !!sk->sk_reuse;
bool reuseport = !!sk->sk_reuseport && reuseport_ok;
kuid_t uid = sock_i_uid((struct sock *)sk);
/* We must walk the whole port owner list in this case. -DaveM */
/*
* See comment in inet_csk_bind_conflict about sock lookup
* vs net namespaces issues.
*/
sk_for_each_bound(sk2, &tb->owners) {
if (sk != sk2 &&
(!sk->sk_bound_dev_if ||
!sk2->sk_bound_dev_if ||
sk->sk_bound_dev_if == sk2->sk_bound_dev_if)) {
if ((!reuse || !sk2->sk_reuse ||
sk2->sk_state == TCP_LISTEN) &&
(!reuseport || !sk2->sk_reuseport ||
rcu_access_pointer(sk->sk_reuseport_cb) ||
(sk2->sk_state != TCP_TIME_WAIT &&
!uid_eq(uid,
sock_i_uid((struct sock *)sk2))))) {
if (inet_rcv_saddr_equal(sk, sk2, true))
break;
}
if (!relax && reuse && sk2->sk_reuse &&
sk2->sk_state != TCP_LISTEN &&
inet_rcv_saddr_equal(sk, sk2, true))
break;
}
}
return sk2 != NULL;
}
EXPORT_SYMBOL_GPL(inet6_csk_bind_conflict);
struct dst_entry *inet6_csk_route_req(const struct sock *sk,
struct flowi6 *fl6,
const struct request_sock *req,