ARM: mvebu: make use of of_find_matching_node_and_match
Instead of the of_find_matching_node()/of_match_node() pair, which requires two iterations through the match table, make use of of_find_matching_node_and_match(), which only iterates through the table once. While we're here, mark the of_system_controller table const. Signed-off-by: Josh Cartwright <joshc@codeaurora.org> Reviewed-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Acked-by: Gregory CLEMENT <gregory.clement@free-electrons.com> Signed-off-by: Jason Cooper <jason@lakedaemon.net>
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committed by
Jason Cooper
parent
fee04e7f0a
commit
a8cacc0a45
@@ -54,7 +54,7 @@ static const struct mvebu_system_controller orion_system_controller = {
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.system_soft_reset = 0x1,
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.system_soft_reset = 0x1,
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};
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};
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static struct of_device_id of_system_controller_table[] = {
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static const struct of_device_id of_system_controller_table[] = {
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{
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{
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.compatible = "marvell,orion-system-controller",
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.compatible = "marvell,orion-system-controller",
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.data = (void *) &orion_system_controller,
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.data = (void *) &orion_system_controller,
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@@ -90,13 +90,12 @@ void mvebu_restart(enum reboot_mode mode, const char *cmd)
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static int __init mvebu_system_controller_init(void)
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static int __init mvebu_system_controller_init(void)
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{
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{
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const struct of_device_id *match;
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struct device_node *np;
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struct device_node *np;
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np = of_find_matching_node(NULL, of_system_controller_table);
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np = of_find_matching_node_and_match(NULL, of_system_controller_table,
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&match);
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if (np) {
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if (np) {
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const struct of_device_id *match =
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of_match_node(of_system_controller_table, np);
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BUG_ON(!match);
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system_controller_base = of_iomap(np, 0);
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system_controller_base = of_iomap(np, 0);
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mvebu_sc = (struct mvebu_system_controller *)match->data;
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mvebu_sc = (struct mvebu_system_controller *)match->data;
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of_node_put(np);
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of_node_put(np);
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