[POWERPC] ps3: fix struct alignment attributes
Remove incorrect alignment attributes in PS3 platform code for struct spe_shadow, struct os_area_header, and struct os_area_params. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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Paul Mackerras

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43d80439c5
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a8229a9e52
@@ -59,7 +59,7 @@ struct os_area_header {
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u32 ldr_format;
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u32 ldr_size;
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u32 _reserved_2[6];
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} __attribute__ ((packed));
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};
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enum {
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PARAM_BOOT_FLAG_GAME_OS = 0,
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@@ -114,7 +114,7 @@ struct os_area_params {
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u8 dns_primary[4];
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u8 dns_secondary[4];
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u8 _reserved_5[8];
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} __attribute__ ((packed));
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};
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/**
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* struct saved_params - Static working copies of data from the 'Other OS' area.
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