HID: lg4ff: Minor coding style fixes in lg4ff and hid-lg
Fixes a couple of minor coding style issues. Signed-off-by: Michal Malý <madcatxster@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@@ -193,7 +193,7 @@ static int hid_lg4ff_play(struct input_dev *dev, void *data, struct ff_effect *e
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__s32 *value = report->field[0]->value;
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int x;
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#define CLAMP(x) if (x < 0) x = 0; if (x > 0xff) x = 0xff
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#define CLAMP(x) do { if (x < 0) x = 0; else if (x > 0xff) x = 0xff; } while (0)
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switch (effect->type) {
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case FF_CONSTANT:
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@@ -285,7 +285,7 @@ static void hid_lg4ff_set_range_dfp(struct hid_device *hid, __u16 range)
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/* Prepare "coarse" limit command */
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value[0] = 0xf8;
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value[1] = 0x00; /* Set later */
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value[1] = 0x00; /* Set later */
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value[2] = 0x00;
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value[3] = 0x00;
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value[4] = 0x00;
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