Input: make sure input interfaces pin parent input devices

Recent driver core change causes references to parent devices being
dropped early, at device_del() time, as opposed to when all children
are freed. This causes oops in evdev with grabbed devices. Take the
reference to the parent input device ourselves to ensure that it
stays around long enough.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2008-04-01 00:22:53 -04:00
parent 399f486286
commit a7097ff89c
4 changed files with 9 additions and 8 deletions

View File

@@ -414,6 +414,7 @@ static void mousedev_free(struct device *dev)
{
struct mousedev *mousedev = container_of(dev, struct mousedev, dev);
input_put_device(mousedev->handle.dev);
kfree(mousedev);
}
@@ -865,7 +866,7 @@ static struct mousedev *mousedev_create(struct input_dev *dev,
mousedev->minor = minor;
mousedev->exist = 1;
mousedev->handle.dev = dev;
mousedev->handle.dev = input_get_device(dev);
mousedev->handle.name = mousedev->name;
mousedev->handle.handler = handler;
mousedev->handle.private = mousedev;