NFSv4: Ensure that we wait for the CLOSE request to complete

Otherwise, we do end up breaking close-to-open semantics. We also end up
breaking some of the silly-rename tests in Connectathon on some setups.

Please refer to the bug-report at
	http://bugzilla.linux-nfs.org/show_bug.cgi?id=150

Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
This commit is contained in:
Trond Myklebust
2007-10-18 18:03:27 -04:00
parent 565277f63c
commit a49c3c7736
5 changed files with 41 additions and 13 deletions

View File

@@ -1305,7 +1305,7 @@ static const struct rpc_call_ops nfs4_close_ops = {
*
* NOTE: Caller must be holding the sp->so_owner semaphore!
*/
int nfs4_do_close(struct path *path, struct nfs4_state *state)
int nfs4_do_close(struct path *path, struct nfs4_state *state, int wait)
{
struct nfs_server *server = NFS_SERVER(state->inode);
struct nfs4_closedata *calldata;
@@ -1333,8 +1333,11 @@ int nfs4_do_close(struct path *path, struct nfs4_state *state)
task = rpc_run_task(server->client, RPC_TASK_ASYNC, &nfs4_close_ops, calldata);
if (IS_ERR(task))
return PTR_ERR(task);
status = 0;
if (wait)
status = rpc_wait_for_completion_task(task);
rpc_put_task(task);
return 0;
return status;
out_free_calldata:
kfree(calldata);
out:
@@ -1365,7 +1368,7 @@ static int nfs4_intent_set_file(struct nameidata *nd, struct path *path, struct
}
ret = PTR_ERR(filp);
out_close:
nfs4_close_state(path, state, nd->intent.open.flags);
nfs4_close_sync(path, state, nd->intent.open.flags);
return ret;
}
@@ -1450,7 +1453,7 @@ nfs4_open_revalidate(struct inode *dir, struct dentry *dentry, int openflags, st
nfs4_intent_set_file(nd, &path, state);
return 1;
}
nfs4_close_state(&path, state, openflags);
nfs4_close_sync(&path, state, openflags);
out_drop:
d_drop(dentry);
return 0;
@@ -1904,7 +1907,7 @@ nfs4_proc_create(struct inode *dir, struct dentry *dentry, struct iattr *sattr,
if (status == 0 && (nd->flags & LOOKUP_OPEN) != 0)
status = nfs4_intent_set_file(nd, &path, state);
else
nfs4_close_state(&path, state, flags);
nfs4_close_sync(&path, state, flags);
out:
return status;
}