drm: Pass 'dev' to drm_helper_mode_fill_fb_struct()
Pass the drm_device to drm_helper_mode_fill_fb_struct() so that we can populate fb->dev early. Will make it easier to use the fb before we register it. @@ identifier fb, mode_cmd; @@ void drm_helper_mode_fill_fb_struct( + struct drm_device *dev, struct drm_framebuffer *fb, const struct drm_mode_fb_cmd2 *mode_cmd ); @@ identifier fb, mode_cmd; @@ void drm_helper_mode_fill_fb_struct( + struct drm_device *dev, struct drm_framebuffer *fb, const struct drm_mode_fb_cmd2 *mode_cmd ) { ... } @@ function func; identifier dev; expression E1, E2; @@ func(struct drm_device *dev, ...) { ... drm_helper_mode_fill_fb_struct( + dev, E1, E2); ... } @@ expression E1, E2; @@ drm_helper_mode_fill_fb_struct( + dev, E1, E2); v2: Rerun spatch due to code changes Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Link: http://patchwork.freedesktop.org/patch/msgid/1481748539-18283-1-git-send-email-ville.syrjala@linux.intel.com
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@@ -114,7 +114,7 @@ static struct tegra_fb *tegra_fb_alloc(struct drm_device *drm,
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fb->num_planes = num_planes;
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drm_helper_mode_fill_fb_struct(&fb->base, mode_cmd);
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drm_helper_mode_fill_fb_struct(drm, &fb->base, mode_cmd);
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for (i = 0; i < fb->num_planes; i++)
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fb->planes[i] = planes[i];
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