drm: omapdrm: fb: Simplify objects lookup when creating framebuffer

Merge the single-user objects_lookup inline function into its caller,
allowing reuse of the error code path.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Laurent Pinchart
2016-03-26 19:51:57 +02:00
parent c9028b3959
commit a39c94e813
2 changed files with 18 additions and 36 deletions

View File

@@ -236,29 +236,4 @@ struct drm_gem_object *omap_gem_prime_import(struct drm_device *dev,
uint32_t pipe2vbl(struct drm_crtc *crtc);
struct omap_dss_device *omap_encoder_get_dssdev(struct drm_encoder *encoder);
/* should these be made into common util helpers?
*/
static inline int objects_lookup(
struct drm_file *filp, uint32_t pixel_format,
struct drm_gem_object **bos, const uint32_t *handles)
{
int i, n = drm_format_num_planes(pixel_format);
for (i = 0; i < n; i++) {
bos[i] = drm_gem_object_lookup(filp, handles[i]);
if (!bos[i])
goto fail;
}
return 0;
fail:
while (--i > 0)
drm_gem_object_unreference_unlocked(bos[i]);
return -ENOENT;
}
#endif /* __OMAP_DRV_H__ */