Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input: (35 commits)
  Input: wistron - add support for Acer TravelMate 2424NWXCi
  Input: wistron - fix setting up special buttons
  Input: add KEY_BLUETOOTH and KEY_WLAN definitions
  Input: add new BUS_VIRTUAL bus type
  Input: add driver for stowaway serial keyboards
  Input: make input_register_handler() return error codes
  Input: remove cruft that was needed for transition to sysfs
  Input: fix input module refcounting
  Input: constify input core
  Input: libps2 - rearrange exports
  Input: atkbd - support Microsoft Natural Elite Pro keyboards
  Input: i8042 - disable MUX mode on Toshiba Equium A110
  Input: i8042 - get rid of polling timer
  Input: send key up events at disconnect
  Input: constify psmouse driver
  Input: i8042 - add Amoi to the MUX blacklist
  Input: logips2pp - add sugnature 56 (Cordless MouseMan Wheel), cleanup
  Input: add driver for Touchwin serial touchscreens
  Input: add driver for Touchright serial touchscreens
  Input: add driver for Penmount serial touchscreens
  ...
This commit is contained in:
Linus Torvalds
2006-10-02 08:20:33 -07:00
57 changed files with 4525 additions and 2194 deletions

View File

@@ -349,6 +349,9 @@ struct input_absinfo {
#define KEY_BATTERY 236
#define KEY_BLUETOOTH 237
#define KEY_WLAN 238
#define KEY_UNKNOWN 240
#define BTN_MISC 0x100
@@ -645,6 +648,7 @@ struct input_absinfo {
#define BUS_USB 0x03
#define BUS_HIL 0x04
#define BUS_BLUETOOTH 0x05
#define BUS_VIRTUAL 0x06
#define BUS_ISA 0x10
#define BUS_I8042 0x11
@@ -667,98 +671,167 @@ struct input_absinfo {
/*
* Structures used in ioctls to upload effects to a device
* The first structures are not passed directly by using ioctls.
* They are sub-structures of the actually sent structure (called ff_effect)
* They are pieces of a bigger structure (called ff_effect)
*/
/*
* All duration values are expressed in ms. Values above 32767 ms (0x7fff)
* should not be used and have unspecified results.
*/
/**
* struct ff_replay - defines scheduling of the effect
* @length: duration of the effect
* @delay: delay before effect should start playing
*/
struct ff_replay {
__u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */
__u16 delay; /* Time to wait before to start playing an effect */
__u16 length;
__u16 delay;
};
/**
* struct ff_trigger - defines what triggers the effect
* @button: number of the button triggering the effect
* @interval: controls how soon the effect can be re-triggered
*/
struct ff_trigger {
__u16 button; /* Number of button triggering an effect */
__u16 interval; /* Time to wait before an effect can be re-triggered (ms) */
__u16 button;
__u16 interval;
};
/**
* struct ff_envelope - generic effect envelope
* @attack_length: duration of the attack (ms)
* @attack_level: level at the beginning of the attack
* @fade_length: duration of fade (ms)
* @fade_level: level at the end of fade
*
* The @attack_level and @fade_level are absolute values; when applying
* envelope force-feedback core will convert to positive/negative
* value based on polarity of the default level of the effect.
* Valid range for the attack and fade levels is 0x0000 - 0x7fff
*/
struct ff_envelope {
__u16 attack_length; /* Duration of attack (ms) */
__u16 attack_level; /* Level at beginning of attack */
__u16 fade_length; /* Duration of fade (ms) */
__u16 fade_level; /* Level at end of fade */
__u16 attack_length;
__u16 attack_level;
__u16 fade_length;
__u16 fade_level;
};
/* FF_CONSTANT */
/**
* struct ff_constant_effect - defines parameters of a constant effect
* @level: strength of the effect; may be negative
* @envelope: envelope data
*/
struct ff_constant_effect {
__s16 level; /* Strength of effect. Negative values are OK */
__s16 level;
struct ff_envelope envelope;
};
/* FF_RAMP */
/**
* struct ff_ramp_effect - defines parameters of a ramp effect
* @start_level: beginning strength of the effect; may be negative
* @end_level: final strength of the effect; may be negative
* @envelope: envelope data
*/
struct ff_ramp_effect {
__s16 start_level;
__s16 end_level;
struct ff_envelope envelope;
};
/* FF_SPRING of FF_FRICTION */
/**
* struct ff_condition_effect - defines a spring or friction effect
* @right_saturation: maximum level when joystick moved all way to the right
* @left_saturation: same for the left side
* @right_coeff: controls how fast the force grows when the joystick moves
* to the right
* @left_coeff: same for the left side
* @deadband: size of the dead zone, where no force is produced
* @center: position of the dead zone
*/
struct ff_condition_effect {
__u16 right_saturation; /* Max level when joystick is on the right */
__u16 left_saturation; /* Max level when joystick in on the left */
__u16 right_saturation;
__u16 left_saturation;
__s16 right_coeff; /* Indicates how fast the force grows when the
joystick moves to the right */
__s16 left_coeff; /* Same for left side */
__u16 deadband; /* Size of area where no force is produced */
__s16 center; /* Position of dead zone */
__s16 right_coeff;
__s16 left_coeff;
__u16 deadband;
__s16 center;
};
/* FF_PERIODIC */
/**
* struct ff_periodic_effect - defines parameters of a periodic effect
* @waveform: kind of the effect (wave)
* @period: period of the wave (ms)
* @magnitude: peak value
* @offset: mean value of the wave (roughly)
* @phase: 'horizontal' shift
* @envelope: envelope data
* @custom_len: number of samples (FF_CUSTOM only)
* @custom_data: buffer of samples (FF_CUSTOM only)
*
* Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
* FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
* for the time being as no driver supports it yet.
*
* Note: the data pointed by custom_data is copied by the driver.
* You can therefore dispose of the memory after the upload/update.
*/
struct ff_periodic_effect {
__u16 waveform; /* Kind of wave (sine, square...) */
__u16 period; /* in ms */
__s16 magnitude; /* Peak value */
__s16 offset; /* Mean value of wave (roughly) */
__u16 phase; /* 'Horizontal' shift */
__u16 waveform;
__u16 period;
__s16 magnitude;
__s16 offset;
__u16 phase;
struct ff_envelope envelope;
/* Only used if waveform == FF_CUSTOM */
__u32 custom_len; /* Number of samples */
__s16 *custom_data; /* Buffer of samples */
/* Note: the data pointed by custom_data is copied by the driver. You can
* therefore dispose of the memory after the upload/update */
__u32 custom_len;
__s16 *custom_data;
};
/* FF_RUMBLE */
/* Some rumble pads have two motors of different weight.
strong_magnitude represents the magnitude of the vibration generated
by the heavy motor.
*/
/**
* struct ff_rumble_effect - defines parameters of a periodic effect
* @strong_magnitude: magnitude of the heavy motor
* @weak_magnitude: magnitude of the light one
*
* Some rumble pads have two motors of different weight. Strong_magnitude
* represents the magnitude of the vibration generated by the heavy one.
*/
struct ff_rumble_effect {
__u16 strong_magnitude; /* Magnitude of the heavy motor */
__u16 weak_magnitude; /* Magnitude of the light one */
__u16 strong_magnitude;
__u16 weak_magnitude;
};
/*
* Structure sent through ioctl from the application to the driver
/**
* struct ff_effect - defines force feedback effect
* @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
* FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
* @id: an unique id assigned to an effect
* @direction: direction of the effect
* @trigger: trigger conditions (struct ff_trigger)
* @replay: scheduling of the effect (struct ff_replay)
* @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
* ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
* defining effect parameters
*
* This structure is sent through ioctl from the application to the driver.
* To create a new effect aplication should set its @id to -1; the kernel
* will return assigned @id which can later be used to update or delete
* this effect.
*
* Direction of the effect is encoded as follows:
* 0 deg -> 0x0000 (down)
* 90 deg -> 0x4000 (left)
* 180 deg -> 0x8000 (up)
* 270 deg -> 0xC000 (right)
*/
struct ff_effect {
__u16 type;
/* Following field denotes the unique id assigned to an effect.
* If user sets if to -1, a new effect is created, and its id is returned in the same field
* Else, the user sets it to the effect id it wants to update.
*/
__s16 id;
__u16 direction; /* Direction. 0 deg -> 0x0000 (down)
90 deg -> 0x4000 (left)
180 deg -> 0x8000 (up)
270 deg -> 0xC000 (right)
*/
__u16 direction;
struct ff_trigger trigger;
struct ff_replay replay;
@@ -784,6 +857,9 @@ struct ff_effect {
#define FF_INERTIA 0x56
#define FF_RAMP 0x57
#define FF_EFFECT_MIN FF_RUMBLE
#define FF_EFFECT_MAX FF_RAMP
/*
* Force feedback periodic effect types
*/
@@ -795,6 +871,9 @@ struct ff_effect {
#define FF_SAW_DOWN 0x5c
#define FF_CUSTOM 0x5d
#define FF_WAVEFORM_MIN FF_SQUARE
#define FF_WAVEFORM_MAX FF_CUSTOM
/*
* Set ff device properties
*/
@@ -864,12 +943,13 @@ struct input_dev {
unsigned long sndbit[NBITS(SND_MAX)];
unsigned long ffbit[NBITS(FF_MAX)];
unsigned long swbit[NBITS(SW_MAX)];
int ff_effects_max;
unsigned int keycodemax;
unsigned int keycodesize;
void *keycode;
struct ff_device *ff;
unsigned int repeat_key;
struct timer_list timer;
@@ -895,8 +975,6 @@ struct input_dev {
void (*close)(struct input_dev *dev);
int (*flush)(struct input_dev *dev, struct file *file);
int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect);
int (*erase_effect)(struct input_dev *dev, int effect_id);
struct input_handle *grab;
@@ -904,9 +982,6 @@ struct input_dev {
unsigned int users;
struct class_device cdev;
struct device *dev; /* will be removed soon */
int dynalloc; /* temporarily */
struct list_head h_list;
struct list_head node;
@@ -985,16 +1060,16 @@ struct input_handler {
void *private;
void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev, struct input_device_id *id);
struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
void (*disconnect)(struct input_handle *handle);
void (*start)(struct input_handle *handle);
const struct file_operations *fops;
int minor;
char *name;
const char *name;
struct input_device_id *id_table;
struct input_device_id *blacklist;
const struct input_device_id *id_table;
const struct input_device_id *blacklist;
struct list_head h_list;
struct list_head node;
@@ -1005,7 +1080,7 @@ struct input_handle {
void *private;
int open;
char *name;
const char *name;
struct input_dev *dev;
struct input_handler *handler;
@@ -1019,12 +1094,6 @@ struct input_handle {
#define to_handle(n) container_of(n,struct input_handle,d_node)
#define to_handle_h(n) container_of(n,struct input_handle,h_node)
static inline void init_input_dev(struct input_dev *dev)
{
INIT_LIST_HEAD(&dev->h_list);
INIT_LIST_HEAD(&dev->node);
}
struct input_dev *input_allocate_device(void);
void input_free_device(struct input_dev *dev);
@@ -1041,7 +1110,7 @@ static inline void input_put_device(struct input_dev *dev)
int input_register_device(struct input_dev *);
void input_unregister_device(struct input_dev *);
void input_register_handler(struct input_handler *);
int input_register_handler(struct input_handler *);
void input_unregister_handler(struct input_handler *);
int input_grab_device(struct input_handle *);
@@ -1070,11 +1139,6 @@ static inline void input_report_abs(struct input_dev *dev, unsigned int code, in
input_event(dev, EV_ABS, code, value);
}
static inline void input_report_ff(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_FF, code, value);
}
static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_FF_STATUS, code, value);
@@ -1108,5 +1172,61 @@ static inline void input_set_abs_params(struct input_dev *dev, int axis, int min
extern struct class input_class;
/**
* struct ff_device - force-feedback part of an input device
* @upload: Called to upload an new effect into device
* @erase: Called to erase an effect from device
* @playback: Called to request device to start playing specified effect
* @set_gain: Called to set specified gain
* @set_autocenter: Called to auto-center device
* @destroy: called by input core when parent input device is being
* destroyed
* @private: driver-specific data, will be freed automatically
* @ffbit: bitmap of force feedback capabilities truly supported by
* device (not emulated like ones in input_dev->ffbit)
* @mutex: mutex for serializing access to the device
* @max_effects: maximum number of effects supported by device
* @effects: pointer to an array of effects currently loaded into device
* @effect_owners: array of effect owners; when file handle owning
* an effect gets closed the effcet is automatically erased
*
* Every force-feedback device must implement upload() and playback()
* methods; erase() is optional. set_gain() and set_autocenter() need
* only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER
* bits.
*/
struct ff_device {
int (*upload)(struct input_dev *dev, struct ff_effect *effect,
struct ff_effect *old);
int (*erase)(struct input_dev *dev, int effect_id);
int (*playback)(struct input_dev *dev, int effect_id, int value);
void (*set_gain)(struct input_dev *dev, u16 gain);
void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
void (*destroy)(struct ff_device *);
void *private;
unsigned long ffbit[NBITS(FF_MAX)];
struct mutex mutex;
int max_effects;
struct ff_effect *effects;
struct file *effect_owners[];
};
int input_ff_create(struct input_dev *dev, int max_effects);
void input_ff_destroy(struct input_dev *dev);
int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file);
int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file);
int input_ff_create_memless(struct input_dev *dev, void *data,
int (*play_effect)(struct input_dev *, void *, struct ff_effect *));
#endif
#endif

View File

@@ -47,5 +47,6 @@ int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int comman
int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data);
int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data);
void ps2_cmd_aborted(struct ps2dev *ps2dev);
int ps2_is_keyboard_id(char id);
#endif /* _LIBPS2_H */

View File

@@ -217,5 +217,8 @@ static inline void serio_unpin_driver(struct serio *serio)
#define SERIO_LKKBD 0x28
#define SERIO_ELO 0x29
#define SERIO_MICROTOUCH 0x30
#define SERIO_PENMOUNT 0x31
#define SERIO_TOUCHRIGHT 0x32
#define SERIO_TOUCHWIN 0x33
#endif

View File

@@ -22,12 +22,18 @@
* Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
*
* Changes/Revisions:
* 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
* - update ff support for the changes in kernel interface
* - add UINPUT_VERSION
* 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
* - added force feedback support
* - added UI_SET_PHYS
* 0.1 20/06/2002
* - first public version
*/
#define UINPUT_VERSION 3
#ifdef __KERNEL__
#define UINPUT_MINOR 223
#define UINPUT_NAME "uinput"
@@ -45,7 +51,10 @@ struct uinput_request {
union {
int effect_id;
struct ff_effect* effect;
struct {
struct ff_effect *effect;
struct ff_effect *old;
} upload;
} u;
};
@@ -58,6 +67,7 @@ struct uinput_device {
unsigned char head;
unsigned char tail;
struct input_event buff[UINPUT_BUFFER_SIZE];
int ff_effects_max;
struct uinput_request *requests[UINPUT_NUM_REQUESTS];
wait_queue_head_t requests_waitq;
@@ -69,6 +79,7 @@ struct uinput_ff_upload {
int request_id;
int retval;
struct ff_effect effect;
struct ff_effect old;
};
struct uinput_ff_erase {
@@ -98,33 +109,33 @@ struct uinput_ff_erase {
#define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
/* To write a force-feedback-capable driver, the upload_effect
/*
* To write a force-feedback-capable driver, the upload_effect
* and erase_effect callbacks in input_dev must be implemented.
* The uinput driver will generate a fake input event when one of
* these callbacks are invoked. The userspace code then uses
* ioctls to retrieve additional parameters and send the return code.
* The callback blocks until this return code is sent.
*
* The described callback mechanism is only used if EV_FF is set.
* Otherwise, default implementations of upload_effect and erase_effect
* are used.
* The described callback mechanism is only used if ff_effects_max
* is set.
*
* To implement upload_effect():
* 1. Wait for an event with type==EV_UINPUT and code==UI_FF_UPLOAD.
* 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
* A request ID will be given in 'value'.
* 2. Allocate a uinput_ff_upload struct, fill in request_id with
* the 'value' from the EV_UINPUT event.
* 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
* uinput_ff_upload struct. It will be filled in with the
* ff_effect passed to upload_effect().
* 4. Perform the effect upload, and place the modified ff_effect
* and a return code back into the uinput_ff_upload struct.
* ff_effects passed to upload_effect().
* 4. Perform the effect upload, and place a return code back into
the uinput_ff_upload struct.
* 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
* uinput_ff_upload_effect struct. This will complete execution
* of our upload_effect() handler.
*
* To implement erase_effect():
* 1. Wait for an event with type==EV_UINPUT and code==UI_FF_ERASE.
* 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
* A request ID will be given in 'value'.
* 2. Allocate a uinput_ff_erase struct, fill in request_id with
* the 'value' from the EV_UINPUT event.
@@ -133,13 +144,13 @@ struct uinput_ff_erase {
* effect ID passed to erase_effect().
* 4. Perform the effect erasure, and place a return code back
* into the uinput_ff_erase struct.
* and a return code back into the uinput_ff_erase struct.
* 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
* uinput_ff_erase_effect struct. This will complete execution
* of our erase_effect() handler.
*/
/* This is the new event type, used only by uinput.
/*
* This is the new event type, used only by uinput.
* 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
* is the unique request ID. This number was picked
* arbitrarily, above EV_MAX (since the input system