libceph: a per-osdc crush scratch buffer
With the addition of erasure coding support in the future, scratch variable-length array in crush_do_rule_ary() is going to grow to at least 200 bytes on average, on top of another 128 bytes consumed by rawosd/osd arrays in the call chain. Replace it with a buffer inside struct osdmap and a mutex. This shouldn't result in any contention, because all osd requests were already serialized by request_mutex at that point; the only unlocked caller was ceph_ioctl_get_dataloc(). Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
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@@ -84,6 +84,9 @@ struct ceph_osdmap {
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/* the CRUSH map specifies the mapping of placement groups to
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* the list of osds that store+replicate them. */
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struct crush_map *crush;
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struct mutex crush_scratch_mutex;
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int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3];
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};
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static inline void ceph_oid_set_name(struct ceph_object_id *oid,
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