drm/vmwgfx: Add surface dirty-tracking callbacks
Add the callbacks necessary to implement emulated coherent memory for surfaces. Add a flag to the gb_surface_create ioctl to indicate that surface memory should be coherent. Also bump the drm minor version to signal the availability of coherent surfaces. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Matthew Wilcox <willy@infradead.org> Cc: Will Deacon <will.deacon@arm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@surriel.com> Cc: Minchan Kim <minchan@kernel.org> Cc: Michal Hocko <mhocko@suse.com> Cc: Huang Ying <ying.huang@intel.com> Cc: Jérôme Glisse <jglisse@redhat.com> Cc: Kirill A. Shutemov <kirill@shutemov.name> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
This commit is contained in:
@@ -68,6 +68,20 @@ struct vmw_surface_offset {
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uint32_t bo_offset;
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};
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/**
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* vmw_surface_dirty - Surface dirty-tracker
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* @cache: Cached layout information of the surface.
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* @size: Accounting size for the struct vmw_surface_dirty.
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* @num_subres: Number of subresources.
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* @boxes: Array of SVGA3dBoxes indicating dirty regions. One per subresource.
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*/
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struct vmw_surface_dirty {
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struct svga3dsurface_cache cache;
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size_t size;
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u32 num_subres;
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SVGA3dBox boxes[0];
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};
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static void vmw_user_surface_free(struct vmw_resource *res);
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static struct vmw_resource *
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vmw_user_surface_base_to_res(struct ttm_base_object *base);
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@@ -96,6 +110,13 @@ vmw_gb_surface_reference_internal(struct drm_device *dev,
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struct drm_vmw_gb_surface_ref_ext_rep *rep,
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struct drm_file *file_priv);
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static void vmw_surface_dirty_free(struct vmw_resource *res);
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static int vmw_surface_dirty_alloc(struct vmw_resource *res);
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static int vmw_surface_dirty_sync(struct vmw_resource *res);
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static void vmw_surface_dirty_range_add(struct vmw_resource *res, size_t start,
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size_t end);
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static int vmw_surface_clean(struct vmw_resource *res);
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static const struct vmw_user_resource_conv user_surface_conv = {
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.object_type = VMW_RES_SURFACE,
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.base_obj_to_res = vmw_user_surface_base_to_res,
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@@ -133,7 +154,12 @@ static const struct vmw_res_func vmw_gb_surface_func = {
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.create = vmw_gb_surface_create,
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.destroy = vmw_gb_surface_destroy,
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.bind = vmw_gb_surface_bind,
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.unbind = vmw_gb_surface_unbind
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.unbind = vmw_gb_surface_unbind,
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.dirty_alloc = vmw_surface_dirty_alloc,
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.dirty_free = vmw_surface_dirty_free,
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.dirty_sync = vmw_surface_dirty_sync,
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.dirty_range_add = vmw_surface_dirty_range_add,
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.clean = vmw_surface_clean,
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};
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/**
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@@ -641,6 +667,7 @@ static void vmw_user_surface_free(struct vmw_resource *res)
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struct vmw_private *dev_priv = srf->res.dev_priv;
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uint32_t size = user_srf->size;
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WARN_ON_ONCE(res->dirty);
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if (user_srf->master)
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drm_master_put(&user_srf->master);
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kfree(srf->offsets);
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@@ -1168,10 +1195,16 @@ static int vmw_gb_surface_bind(struct vmw_resource *res,
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cmd2->header.id = SVGA_3D_CMD_UPDATE_GB_SURFACE;
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cmd2->header.size = sizeof(cmd2->body);
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cmd2->body.sid = res->id;
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res->backup_dirty = false;
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}
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vmw_fifo_commit(dev_priv, submit_size);
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if (res->backup->dirty && res->backup_dirty) {
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/* We've just made a full upload. Cear dirty regions. */
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vmw_bo_dirty_clear_res(res);
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}
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res->backup_dirty = false;
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return 0;
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}
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@@ -1636,7 +1669,8 @@ vmw_gb_surface_define_internal(struct drm_device *dev,
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}
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}
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} else if (req->base.drm_surface_flags &
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drm_vmw_surface_flag_create_buffer)
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(drm_vmw_surface_flag_create_buffer |
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drm_vmw_surface_flag_coherent))
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ret = vmw_user_bo_alloc(dev_priv, tfile,
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res->backup_size,
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req->base.drm_surface_flags &
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@@ -1650,6 +1684,26 @@ vmw_gb_surface_define_internal(struct drm_device *dev,
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goto out_unlock;
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}
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if (req->base.drm_surface_flags & drm_vmw_surface_flag_coherent) {
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struct vmw_buffer_object *backup = res->backup;
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ttm_bo_reserve(&backup->base, false, false, NULL);
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if (!res->func->dirty_alloc)
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ret = -EINVAL;
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if (!ret)
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ret = vmw_bo_dirty_add(backup);
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if (!ret) {
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res->coherent = true;
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ret = res->func->dirty_alloc(res);
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}
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ttm_bo_unreserve(&backup->base);
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if (ret) {
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vmw_resource_unreference(&res);
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goto out_unlock;
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}
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}
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tmp = vmw_resource_reference(res);
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ret = ttm_prime_object_init(tfile, res->backup_size, &user_srf->prime,
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req->base.drm_surface_flags &
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@@ -1758,3 +1812,338 @@ out_bad_resource:
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return ret;
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}
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/**
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* vmw_subres_dirty_add - Add a dirty region to a subresource
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* @dirty: The surfaces's dirty tracker.
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* @loc_start: The location corresponding to the start of the region.
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* @loc_end: The location corresponding to the end of the region.
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*
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* As we are assuming that @loc_start and @loc_end represent a sequential
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* range of backing store memory, if the region spans multiple lines then
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* regardless of the x coordinate, the full lines are dirtied.
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* Correspondingly if the region spans multiple z slices, then full rather
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* than partial z slices are dirtied.
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*/
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static void vmw_subres_dirty_add(struct vmw_surface_dirty *dirty,
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const struct svga3dsurface_loc *loc_start,
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const struct svga3dsurface_loc *loc_end)
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{
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const struct svga3dsurface_cache *cache = &dirty->cache;
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SVGA3dBox *box = &dirty->boxes[loc_start->sub_resource];
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u32 mip = loc_start->sub_resource % cache->num_mip_levels;
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const struct drm_vmw_size *size = &cache->mip[mip].size;
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u32 box_c2 = box->z + box->d;
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if (WARN_ON(loc_start->sub_resource >= dirty->num_subres))
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return;
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if (box->d == 0 || box->z > loc_start->z)
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box->z = loc_start->z;
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if (box_c2 < loc_end->z)
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box->d = loc_end->z - box->z;
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if (loc_start->z + 1 == loc_end->z) {
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box_c2 = box->y + box->h;
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if (box->h == 0 || box->y > loc_start->y)
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box->y = loc_start->y;
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if (box_c2 < loc_end->y)
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box->h = loc_end->y - box->y;
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if (loc_start->y + 1 == loc_end->y) {
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box_c2 = box->x + box->w;
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if (box->w == 0 || box->x > loc_start->x)
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box->x = loc_start->x;
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if (box_c2 < loc_end->x)
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box->w = loc_end->x - box->x;
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} else {
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box->x = 0;
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box->w = size->width;
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}
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} else {
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box->y = 0;
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box->h = size->height;
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box->x = 0;
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box->w = size->width;
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}
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}
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/**
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* vmw_subres_dirty_full - Mark a full subresource as dirty
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* @dirty: The surface's dirty tracker.
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* @subres: The subresource
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*/
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static void vmw_subres_dirty_full(struct vmw_surface_dirty *dirty, u32 subres)
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{
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const struct svga3dsurface_cache *cache = &dirty->cache;
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u32 mip = subres % cache->num_mip_levels;
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const struct drm_vmw_size *size = &cache->mip[mip].size;
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SVGA3dBox *box = &dirty->boxes[subres];
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box->x = 0;
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box->y = 0;
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box->z = 0;
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box->w = size->width;
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box->h = size->height;
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box->d = size->depth;
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}
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/*
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* vmw_surface_tex_dirty_add_range - The dirty_add_range callback for texture
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* surfaces.
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*/
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static void vmw_surface_tex_dirty_range_add(struct vmw_resource *res,
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size_t start, size_t end)
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{
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struct vmw_surface_dirty *dirty =
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(struct vmw_surface_dirty *) res->dirty;
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size_t backup_end = res->backup_offset + res->backup_size;
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struct svga3dsurface_loc loc1, loc2;
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const struct svga3dsurface_cache *cache;
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start = max_t(size_t, start, res->backup_offset) - res->backup_offset;
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end = min(end, backup_end) - res->backup_offset;
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cache = &dirty->cache;
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svga3dsurface_get_loc(cache, &loc1, start);
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svga3dsurface_get_loc(cache, &loc2, end - 1);
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svga3dsurface_inc_loc(cache, &loc2);
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if (loc1.sub_resource + 1 == loc2.sub_resource) {
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/* Dirty range covers a single sub-resource */
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vmw_subres_dirty_add(dirty, &loc1, &loc2);
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} else {
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/* Dirty range covers multiple sub-resources */
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struct svga3dsurface_loc loc_min, loc_max;
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u32 sub_res;
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svga3dsurface_max_loc(cache, loc1.sub_resource, &loc_max);
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vmw_subres_dirty_add(dirty, &loc1, &loc_max);
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svga3dsurface_min_loc(cache, loc2.sub_resource - 1, &loc_min);
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vmw_subres_dirty_add(dirty, &loc_min, &loc2);
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for (sub_res = loc1.sub_resource + 1;
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sub_res < loc2.sub_resource - 1; ++sub_res)
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vmw_subres_dirty_full(dirty, sub_res);
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}
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}
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/*
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* vmw_surface_tex_dirty_add_range - The dirty_add_range callback for buffer
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* surfaces.
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*/
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static void vmw_surface_buf_dirty_range_add(struct vmw_resource *res,
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size_t start, size_t end)
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{
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struct vmw_surface_dirty *dirty =
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(struct vmw_surface_dirty *) res->dirty;
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const struct svga3dsurface_cache *cache = &dirty->cache;
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size_t backup_end = res->backup_offset + cache->mip_chain_bytes;
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SVGA3dBox *box = &dirty->boxes[0];
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u32 box_c2;
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box->h = box->d = 1;
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start = max_t(size_t, start, res->backup_offset) - res->backup_offset;
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end = min(end, backup_end) - res->backup_offset;
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box_c2 = box->x + box->w;
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if (box->w == 0 || box->x > start)
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box->x = start;
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if (box_c2 < end)
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box->w = end - box->x;
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}
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/*
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* vmw_surface_tex_dirty_add_range - The dirty_add_range callback for surfaces
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*/
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static void vmw_surface_dirty_range_add(struct vmw_resource *res, size_t start,
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size_t end)
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{
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struct vmw_surface *srf = vmw_res_to_srf(res);
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if (WARN_ON(end <= res->backup_offset ||
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start >= res->backup_offset + res->backup_size))
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return;
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if (srf->format == SVGA3D_BUFFER)
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vmw_surface_buf_dirty_range_add(res, start, end);
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else
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vmw_surface_tex_dirty_range_add(res, start, end);
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}
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/*
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* vmw_surface_dirty_sync - The surface's dirty_sync callback.
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*/
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static int vmw_surface_dirty_sync(struct vmw_resource *res)
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{
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struct vmw_private *dev_priv = res->dev_priv;
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bool has_dx = 0;
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u32 i, num_dirty;
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struct vmw_surface_dirty *dirty =
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(struct vmw_surface_dirty *) res->dirty;
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size_t alloc_size;
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const struct svga3dsurface_cache *cache = &dirty->cache;
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struct {
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SVGA3dCmdHeader header;
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SVGA3dCmdDXUpdateSubResource body;
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} *cmd1;
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struct {
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SVGA3dCmdHeader header;
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SVGA3dCmdUpdateGBImage body;
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} *cmd2;
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void *cmd;
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num_dirty = 0;
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for (i = 0; i < dirty->num_subres; ++i) {
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const SVGA3dBox *box = &dirty->boxes[i];
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if (box->d)
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num_dirty++;
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}
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if (!num_dirty)
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goto out;
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alloc_size = num_dirty * ((has_dx) ? sizeof(*cmd1) : sizeof(*cmd2));
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cmd = VMW_FIFO_RESERVE(dev_priv, alloc_size);
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if (!cmd)
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return -ENOMEM;
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cmd1 = cmd;
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cmd2 = cmd;
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for (i = 0; i < dirty->num_subres; ++i) {
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const SVGA3dBox *box = &dirty->boxes[i];
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if (!box->d)
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continue;
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/*
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* DX_UPDATE_SUBRESOURCE is aware of array surfaces.
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* UPDATE_GB_IMAGE is not.
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*/
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if (has_dx) {
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cmd1->header.id = SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE;
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cmd1->header.size = sizeof(cmd1->body);
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cmd1->body.sid = res->id;
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cmd1->body.subResource = i;
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cmd1->body.box = *box;
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cmd1++;
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} else {
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cmd2->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE;
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cmd2->header.size = sizeof(cmd2->body);
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cmd2->body.image.sid = res->id;
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cmd2->body.image.face = i / cache->num_mip_levels;
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cmd2->body.image.mipmap = i -
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(cache->num_mip_levels * cmd2->body.image.face);
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cmd2->body.box = *box;
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cmd2++;
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}
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}
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vmw_fifo_commit(dev_priv, alloc_size);
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out:
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memset(&dirty->boxes[0], 0, sizeof(dirty->boxes[0]) *
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dirty->num_subres);
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return 0;
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}
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/*
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* vmw_surface_dirty_alloc - The surface's dirty_alloc callback.
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*/
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static int vmw_surface_dirty_alloc(struct vmw_resource *res)
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{
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struct vmw_surface *srf = vmw_res_to_srf(res);
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struct vmw_surface_dirty *dirty;
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u32 num_layers = 1;
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u32 num_mip;
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u32 num_subres;
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u32 num_samples;
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size_t dirty_size, acc_size;
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static struct ttm_operation_ctx ctx = {
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.interruptible = false,
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.no_wait_gpu = false
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};
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int ret;
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if (srf->array_size)
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num_layers = srf->array_size;
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else if (srf->flags & SVGA3D_SURFACE_CUBEMAP)
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num_layers *= SVGA3D_MAX_SURFACE_FACES;
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num_mip = srf->mip_levels[0];
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if (!num_mip)
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num_mip = 1;
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num_subres = num_layers * num_mip;
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dirty_size = sizeof(*dirty) + num_subres * sizeof(dirty->boxes[0]);
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acc_size = ttm_round_pot(dirty_size);
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ret = ttm_mem_global_alloc(vmw_mem_glob(res->dev_priv),
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acc_size, &ctx);
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if (ret) {
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VMW_DEBUG_USER("Out of graphics memory for surface "
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"dirty tracker.\n");
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return ret;
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}
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dirty = kvzalloc(dirty_size, GFP_KERNEL);
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if (!dirty) {
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ret = -ENOMEM;
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goto out_no_dirty;
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}
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num_samples = max_t(u32, 1, srf->multisample_count);
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ret = svga3dsurface_setup_cache(&srf->base_size, srf->format, num_mip,
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num_layers, num_samples, &dirty->cache);
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if (ret)
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goto out_no_cache;
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dirty->num_subres = num_subres;
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dirty->size = acc_size;
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res->dirty = (struct vmw_resource_dirty *) dirty;
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return 0;
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out_no_cache:
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kvfree(dirty);
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out_no_dirty:
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ttm_mem_global_free(vmw_mem_glob(res->dev_priv), acc_size);
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return ret;
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}
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/*
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* vmw_surface_dirty_free - The surface's dirty_free callback
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*/
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static void vmw_surface_dirty_free(struct vmw_resource *res)
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{
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struct vmw_surface_dirty *dirty =
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(struct vmw_surface_dirty *) res->dirty;
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size_t acc_size = dirty->size;
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kvfree(dirty);
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ttm_mem_global_free(vmw_mem_glob(res->dev_priv), acc_size);
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res->dirty = NULL;
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}
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/*
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* vmw_surface_clean - The surface's clean callback
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*/
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static int vmw_surface_clean(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
size_t alloc_size;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdReadbackGBSurface body;
|
||||
} *cmd;
|
||||
|
||||
alloc_size = sizeof(*cmd);
|
||||
cmd = VMW_FIFO_RESERVE(dev_priv, alloc_size);
|
||||
if (!cmd)
|
||||
return -ENOMEM;
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_READBACK_GB_SURFACE;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.sid = res->id;
|
||||
vmw_fifo_commit(dev_priv, alloc_size);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user