PCI: Remove DEFINE_PCI_DEVICE_TABLE macro use

We should prefer `struct pci_device_id` over `DEFINE_PCI_DEVICE_TABLE` to
meet kernel coding style guidelines.  This issue was reported by checkpatch.

A simplified version of the semantic patch that makes this change is as
follows (http://coccinelle.lip6.fr/):

// <smpl>

@@
identifier i;
declarer name DEFINE_PCI_DEVICE_TABLE;
initializer z;
@@

- DEFINE_PCI_DEVICE_TABLE(i)
+ const struct pci_device_id i[]
= z;

// </smpl>

[bhelgaas: add semantic patch]
Signed-off-by: Benoit Taine <benoit.taine@lip6.fr>
Signed-off-by: Bjorn Helgaas <bhelgaas@google.com>
This commit is contained in:
Benoit Taine
2014-08-08 15:56:03 +02:00
committed by Bjorn Helgaas
parent c8d6637d04
commit 9baa3c34ac
230 changed files with 242 additions and 240 deletions

View File

@@ -508,7 +508,7 @@ static int riptide_reset(struct cmdif *cif, struct snd_riptide *chip);
/*
*/
static DEFINE_PCI_DEVICE_TABLE(snd_riptide_ids) = {
static const struct pci_device_id snd_riptide_ids[] = {
{ PCI_DEVICE(0x127a, 0x4310) },
{ PCI_DEVICE(0x127a, 0x4320) },
{ PCI_DEVICE(0x127a, 0x4330) },
@@ -517,7 +517,7 @@ static DEFINE_PCI_DEVICE_TABLE(snd_riptide_ids) = {
};
#ifdef SUPPORT_JOYSTICK
static DEFINE_PCI_DEVICE_TABLE(snd_riptide_joystick_ids) = {
static const struct pci_device_id snd_riptide_joystick_ids[] = {
{ PCI_DEVICE(0x127a, 0x4312) },
{ PCI_DEVICE(0x127a, 0x4322) },
{ PCI_DEVICE(0x127a, 0x4332) },