arm64/sve: Move sve_pffr() to fpsimd.h and make inline
In order to make sve_save_state()/sve_load_state() more easily reusable and to get rid of a potential branch on context switch critical paths, this patch makes sve_pffr() inline and moves it to fpsimd.h. <asm/processor.h> must be included in fpsimd.h in order to make this work, and this creates an #include cycle that is tricky to avoid without modifying core code, due to the way the PR_SVE_*() prctl helpers are included in the core prctl implementation. Instead of breaking the cycle, this patch defers inclusion of <asm/fpsimd.h> in <asm/processor.h> until the point where it is actually needed: i.e., immediately before the prctl definitions. No functional change. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
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Marc Zyngier

parent
2cf97d46da
commit
9a6e594869
@@ -161,18 +161,6 @@ static void sve_free(struct task_struct *task)
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__sve_free(task);
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}
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/* Offset of FFR in the SVE register dump */
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static size_t sve_ffr_offset(int vl)
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{
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return SVE_SIG_FFR_OFFSET(sve_vq_from_vl(vl)) - SVE_SIG_REGS_OFFSET;
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}
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static void *sve_pffr(struct thread_struct *thread)
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{
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return (char *)thread->sve_state + sve_ffr_offset(thread->sve_vl);
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}
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static void change_cpacr(u64 val, u64 mask)
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{
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u64 cpacr = read_sysreg(CPACR_EL1);
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