udp: Do not pass checksum as a parameter to GSO segmentation

This patch is meant to allow us to avoid having to recompute the checksum
from scratch and have it passed as a parameter.

Instead of taking that approach we can take advantage of the fact that the
length that was used to compute the existing checksum is included in the
UDP header.

Finally to avoid the need to invert the result we can just call csum16_add
and csum16_sub directly. By doing this we can avoid a number of
instructions in the loop that is handling segmentation.

Signed-off-by: Alexander Duyck <alexander.h.duyck@intel.com>
Acked-by: Willem de Bruijn <willemb@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Alexander Duyck
2018-05-07 11:08:34 -07:00
committed by David S. Miller
parent b21c034b3d
commit 9a0d41b359
3 changed files with 20 additions and 22 deletions

View File

@@ -20,15 +20,10 @@
static struct sk_buff *__udp6_gso_segment(struct sk_buff *gso_skb,
netdev_features_t features)
{
const struct ipv6hdr *ip6h = ipv6_hdr(gso_skb);
unsigned int mss = skb_shinfo(gso_skb)->gso_size;
if (!can_checksum_protocol(features, htons(ETH_P_IPV6)))
return ERR_PTR(-EIO);
return __udp_gso_segment(gso_skb, features,
udp_v6_check(sizeof(struct udphdr) + mss,
&ip6h->saddr, &ip6h->daddr, 0));
return __udp_gso_segment(gso_skb, features);
}
static struct sk_buff *udp6_ufo_fragment(struct sk_buff *skb,