drm/amd/powerplay: cover the powerplay implementation details V3
This can save users much troubles. As they do not actually need to care whether swSMU or traditional powerplay routine should be used. V2: apply the fixes to vi.c and cik.c also V3: squash in oops fix Signed-off-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -31,7 +31,5 @@ void cik_srbm_select(struct amdgpu_device *adev,
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int cik_set_ip_blocks(struct amdgpu_device *adev);
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void legacy_doorbell_index_init(struct amdgpu_device *adev);
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int smu7_asic_get_baco_capability(struct amdgpu_device *adev, bool *cap);
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int smu7_asic_baco_reset(struct amdgpu_device *adev);
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#endif
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