drm/amd/powerplay: cover the powerplay implementation details V3

This can save users much troubles. As they do not
actually need to care whether swSMU or traditional
powerplay routine should be used.

V2: apply the fixes to vi.c and cik.c also
V3: squash in oops fix

Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Evan Quan
2020-01-07 16:57:39 +08:00
committed by Alex Deucher
parent a434b94c5a
commit 9530273ec9
12 changed files with 212 additions and 208 deletions

View File

@@ -31,7 +31,5 @@ void cik_srbm_select(struct amdgpu_device *adev,
int cik_set_ip_blocks(struct amdgpu_device *adev);
void legacy_doorbell_index_init(struct amdgpu_device *adev);
int smu7_asic_get_baco_capability(struct amdgpu_device *adev, bool *cap);
int smu7_asic_baco_reset(struct amdgpu_device *adev);
#endif