drm/amdgpu: drop AMDGPU_FENCE_SIGNALED_SEQ

It's causing issues with VMID handling and comparing the
fence value two times actually doesn't make handling faster.

Port of radeon commit "d6d5c5b8364bcc4d52cddc68bcb0a330d2af20f3".

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
This commit is contained in:
Christian König
2015-05-22 10:55:47 +02:00
committed by Alex Deucher
parent 5fb1941d0c
commit 9269a60686
2 changed files with 0 additions and 15 deletions

View File

@@ -84,9 +84,6 @@ extern int amdgpu_vm_block_size;
#define AMDGPUFB_CONN_LIMIT 4
#define AMDGPU_BIOS_NUM_SCRATCH 8
/* fence seq are set to this number when signaled */
#define AMDGPU_FENCE_SIGNALED_SEQ 0LL
/* max number of rings */
#define AMDGPU_MAX_RINGS 16
#define AMDGPU_MAX_GFX_RINGS 1